Posts Tagged ‘video gaming’

Korean Government serious about Games -$200m serious

Tuesday, December 9th, 2008

Gaming is no joke in Korea.  Not only is Starcraft played competitively, but cybercafe’s run around the clock.  To this end the Korean government is taking serious steps in making sure that Korean game developers stay on the map.

The Korean government recently announced that they’re pumping 350B Korean Won (approx. $200M) into a fund that’s designed to be used by the video games industry.  This fund should ensure that Korean developers not only stay competitive, but should also fund innovation.

Yu In-chon, Korean minister of Culture, Sports and Tourism made the announcement noting that the current growth rate must be maintained if the country is to reach it’s goal of becoming the world’s 3rd largest video gaming market, only behind the US and Japan.  In-chon noted that in addition to the cash influx, the government has an additional 59 projects to ensure these goals are met.  The proposal seeks to fund the gaming industry through 2012 with the end goal of exporting a massive 5 trillion won ($3.3 billion)

In a rough and tumble economic climate, obviously this is a noted departure from the norm, and a refreshing vote of confidence from a national government.  NCSoft, one of the world’s largest developers of MMO’s is headquartered in Korea, and could be on the beneficial end of this deal.

What strikes me as slightly odd is that it took the Korean government this long to actually notice the video games industry?  When Starcraft tournaments are broadcast on live television, and specific video gamer training camps are established, this is clearly no longer under the radar.

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Rockin the Satin like we used to do

Monday, May 26th, 2008

Recently, an ultra rare Star Fox satin jacket popped up on ebay. RawMeatCowboy over at GoNintendo eagle eyed this gem popping up the other day. This rare piece of video gaming history was given out only to those the reached specific high scores at the Star Fox Competition Nintendo hosted back in the day (1993).

According to the item description on ebay, the jacket has only been worn a few times and is a size medium. The seller is also tossing in a couple of rare Star Fox pins, the original documentation sent direct from Nintendo, and a copy of Star Fox for Super Nintendo (I still have mine, got yours?). If owning a piece of gaming history wasn’t enough for you, you can also walk away with a nice feeling knowing that 10% of your purchase price is going to the Marine Toys for Tots Foundation.

While Star Fox might be 15 years old now, it WAS the first 3D polygon Nintendo game, and in it’s own right, changed the way we look at gaming forever.

I’m placing my bid right now – if I win, who’s up for a contest to re-win this gem?


Parlez vous l’essay?

Thursday, May 22nd, 2008

Canadian residents are not required to pay an entry fee for Blizzard’s upcoming arena tournament. Instead, Canadian residents are required to write a 250 word typewritten essay comparing the video gaming culture in the Great White North to the video gaming culture in the States. Click here for the tournament main page and then click on rules (Blizz isn’t allowing direct linking to this page).

Canadian residents are not required to pay an Entry Fee in order to enter. Instead, Canadian residents may enter by submitting a 250 word typewritten essay comparing the video gaming culture in Canada to the video gaming culture in the United States on 8 1/2 x 11 inch paper and mailing their essay to Essay Entry for The North American Blizzard Entertainment Arena Tournament, P.O Box 18979, Irvine, CA 92623. Essay entries must be received no later than March 31, 2008 in order to be eligible. Essay entrants represent and warrant that the essay is their original work and does not infringe the rights of any third party. By entering, essay entrants hereby grant, without further consideration, all right, title and interest in and to their essay to Sponsor.

Ok, so the deadline has passed, so if you’re living somewhere in a province under a red maple leaf, sorry, but you missed the boat. On the other side of the coin here, gotta hand it to Blizz, excellent crowd sourcing and market research all within a highly specialized field. I’d LOVE to be sitting on the marketing review and research and development panels on the receiving end of these essays. Nice work Blizz!

On a side note, all Canadian contests involving a game of skill or chance must have a no fee entry clause. Normally this is covered by the STQ. The STQ is a skill testing question, used in order to qualify a ‘potential’ winner. While this question is usually mathematically in nature, sometimes a trivia question has also been used. I’m assuming that a 250 word essay will be a perfectly acceptable STQ.

A skill testing question is a legal aspect attached to all contests that Canadian residents can enter. Some contests may require you to answer the STQ when you enter the contest, other may require it only after you are declared a ‘potential’ winner. Because Canadian law prohibits “for-profit” gaming or betting, but does allow prizes to be given for skill (or mixed games of skill and chance), chance-based games (which, a random draw for contesting is), stays legal when contestants are required to answer the “skill” testing question. The STQ is a mathematical question, which you must answer correctly to be declared the contest winner. Contests which are run by sponsors in the USA are required to include a STQ if the contest winner is a Canadian resident, even though STQs are not required by contest winners in the USA. Some Canadian contests will ask a trivia question in place of a mathematical STQ.