Posts Tagged ‘Steve Parkis’

Disney’s free-to-play Pixie Hollow drives online growth

Tuesday, February 17th, 2009

Along with launching DisneyXD last week, the big mouse also announced that recent ComScore data reveals that Disney Games takes third place among all online gaming destinations with 13.4M visitors in December 2008, a 13% increase yoy.  Reaching one further, ComScore’s January 2009 data sees Disney leapfrogging EA Games and grabbing the number 2 spot.

Disney’s not-so-secret ingredient?  Their free-to-play, virtual world Pixie Hollow.  According to Virtualworldsnews.com, a Disney representative explains the surge in traffic as, “largely driven by our virtual worlds, and specifically by the popularity of the new Disney Fairies Pixie hollow virtual world.”

And while Disney’s corporate policy dictates that no concrete numbers could be released, the rep also adds that Club Penguin has been a consistent driver for Disney, “but that the recent spike in Fairies traffic helped boost Disney last month.”

These numbers might seem large and impressive, but keep in mind that back in October Senior Vice President of Disney Online Steve Parkis stated, “More than 7 and a half million Fairies have already been created and, until now, have been all dressed up with no place to go. Now, in Pixie Hollow, Fairies can join their friends, take flight and live their very own Fairy adventures.”

To this end, it’s fair to say that Disney did they due diligence in ‘pre-loading’ the site with over 7.5M players that were ready and waiting for the magical world of Pixie Hollow to roll out the welcome mat.

The game itself is free-to-play, but similar to Disney’s Club Penguin, players may buy into a $5.99/month membership fee that gives them exclusive access to a number of game features.  Also noteworthy is Disney’s ‘real-world’ tie-ins to the online virtual world.  When played in the real-world, the companies’ Clickables Fairy collection rewards players with a number of special content unlocks that allow them to add unique clothing, accessories, and décor to their virtual world collection.

Disney may have taken the number two spot in online gaming destinations, but not all is well at Disney’s Interactive Studios.  Earlier this month in an earnings call, DIS made it quite clear that they’re in a similar bind as a number of other games publishers: falling prices.  Disney CFO Tom Staggs says that DIS sold more units last quarter, but ended up with less coinage in the bank due to, “a competitive and difficult market put pressure on pricing.”

Despite recent DIS layoffs, Staggs says that Disney expects to “continue to invest in… videogames, websites and virtual worlds.”

Given the problem facing the folks at DIS, combined with the massive growth in their free-to-play Pixie Hollow, I’d be interested in the revenue numbers Disney’s virtual world product sales are generating.  Is it time for Disney to seriously rethink how they’re monetizing the online and/or gaming space?

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Disney Online launches free-to-play Pixie Hollow

Saturday, October 25th, 2008

Making good on their promise to further develop the Tinkerbell/Fairies line, Disney Online, a part of the Disney Interactive Media Group, has recently announced that the plane to Pixie Hollow is now boarding.  Guests must be under this height to ride this ride.

Disney’s newest Virtual World allows players to create their own Fairy to take flight alongside Tinkerbell and other Fairy friends.  The goal is to help bring about the change of seasons through meeting friends, playing games, and collecting items in nature.

Features include:

  • Play Talent Games — Help fellow Fairies bring about the change of seasons by playing talent mini games; help fish travel upstream with Silvermist and the other water Fairies, or light up fireflies with Iridessa and the light-talent fairies
  • Collect Curious Things — Find and collect useful items like leaves, flowers, and rare mainland trinkets; use them as ingredients for crafting, to shop in the treetops and to earn badges
  • Craft Incredible Creations — Create your own Fairy fashions and accessories by playing crafting games
  • Earn Special Badges — Earn colorful badges that showcase your adventures and accomplishments in your personal Leaf Journal. Plus, when you earn a badge, everyone around you will see your accomplishments

“Pixie Hollow is an online destination where fans of all ages can become a Fairy and go to live in a magical world of Tinker Bell and her friends,” said Steve Parkis, senior vice president, Disney Online. “More than 7 and a half million Fairies have already been created and, until now, have been all dressed up with no place to go. Now, in Pixie Hollow, Fairies can join their friends, take flight and live their very own Fairy adventures.”

Pixie Hallow is a free-to-play title, but players may choose to upgrade their game experience buy purchasing a monthly $5.95 membership fee.  Benefits of membership include being one of the first to preview and play new games when they open in Pixie Hollow.  Members get a sneak peek at all games before non-member players.  Members will be able to craft individual and unique outfits for their character.  Paying members have access to the Fairy fashions and furnishings, allowing them to trade collected items for tops, bottoms, sashes, and shoes.

While Pixie Hollow is a standalone youth game, as with most things Disney, there are a number of real world tie-ins that not only encourage activity on the PixieHollow site, but also release exclusive in-game content.  Disney’s new Clickables™ Fairy collection will unlock special content in PixieHallow allowing players to make online Fairy friendships and add unique virtual clothing, accessories, and decor items to their collections.  Players may also earn in-game achievement points via a separate handheld LCD game that allows them to earn Tink points offline that can be used in-game for butterfly friends that fly with their Fairies in PixieHollow (in game pet).

The new free-to-play virtual world has opened a few days before Disney’s upcoming October 28th DVD and bluray release of Tinker Bell.

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