Announced at this year’s Gamescon in Cologne, Germany, Microsoft is dusting off the once popular Age of Empires series and bringing it into the free-to-play light. Taking full advantage of the Xbox Live service, as well as tapping into social networking elements, this newest iteration of AoE looks to be taking cues from Sid Meyer’s Civilization, in so much as there’s less real, and more cartoon packed into this RTS.

The timing could be better, as with Blizzard’s StarCraft 2 burning up the charts and re-igniting the Real Time Strategy game genre, one would think that Blizz has pretty much got the market cornered. I’m even willing to overlook the 12 year wait for a sequel. But clearly Microsoft isn’t having any of it, and is firing back with it’s own “command your armies into battle, all the while running a developing civilization,” thinker.
The original creators of the Age of Empire series, Ensemble Studios unfortunately had to close down shop, leaving many fans of the title wondering if this was truly the end of the road. Looking at the franchise’s 25+ million copies sold surely had something to do with Microsoft’s decision to revive and update the (now almost classic) title. Appropriately enough, the new development work is being done by Robot Entertainment, one of the many dev companies that sprang from Ensembles ashes.

Age of Empires Online is platformed on Microsoft’s Xbox Live service, so don’t expect to pay a cent to play the game online, although that model remains unclear when speaking of the actual game client, which is slated to be available as a download, as well as the countless amount of DLC that’s likely to follow. Who doesn’t love new maps?
The first civilization on tap will be the Greeks, and Microsoft says there are plans to expand this lineup (based on game success). AoE Online, as the name suggests, will only be available online (no offline versions will be offered), and it seems as though there’s a big focus on collaborative questing (nice viral driver). One thing that stood out from the crowd was Microsoft’s inclusion of a persistent capital city that continues it’s development even when players are offline (nice stickiness). This persistent capital city also opens the doors for, what I could imagine, would be a host of microtransaction opportunities. I.e. Auto-farm/seed/collect potions, accelerated blacksmithing, etc.

The Greeks are slated to storm the beaches of Live enabled PCs running XP, Vista, or 7 in 2011. Closed beta invites are already up and available for submission at ageofempiresonline.com, as well as an impressive selection of fan materials to get your pre-game Greek on.





![Reblog this post [with Zemanta]](http://img.zemanta.com/reblog_e.png?x-id=a54a9b7a-ae91-48e4-bff3-87189a04a41d)


