Posts Tagged ‘ps3’

Playstation Network begins services in Japan and Asian Region, Network chief Schaff to appear before congress

Monday, May 30th, 2011

Continuing the ongoing saga of what’s now stretching into month number 2, Sony Corporation and Sony Computer Entertainment announced on Friday that Sony Network Entertainment International, began a phased restoration of network services in the Japanese market. Likewise, Sony is flipping the switch for Taiwan, Singapore, Malaysia, Indonesia, and Thailand. Presumably meeting Japanese officials concerns, Sony is also rolling out a new identity protection program for both PSN and Qriocity customers.

As part of the “new” rollout, Sony proudly introduced the world to their increased security procedures. Sony says that it’s made “considerable” enhancements to their data security, including updating and adding advanced security technologies, more software monitoring and penetration and vulnerability testing, and rounding out the field with more firewalls and increased encryption.

“I’d also like to send my sincere regret to customers in Japan and Asian countries and regions for the inconvenience these events have caused you,” said Kazuo Hirai, Executive Deputy President, Sony Corporation in a statment. “We are taking aggressive action including increasing security measures and working with respective authorities to address the concerns that were raised by this incident. We are making consumer data protection a full-time, company wide commitment so that our customers can rest assured about enjoying their entertainment.”

On the other side of the Pacific, Sony’s got another fire to put out. Without getting into the “Umm, no thanks,” answer that Sony gave congress when requested to appear before the House Energy and Commerce Committee’s subcommittee on Commerce, Manufacturing, and Trade, it would appear that California representative Mary Bono Mack would still like a few more answers.

The Atlantic is reporting that Sony Network chief Tim Schaff will now appear before congress to address these loose ends. Amongst the questions that Schaff is expected to clarify is that nagging one about why Sony waited so long to notify the public about the security breach.

“While Chairman Bono Mack remains critical of Sony’s initial handling of the data breaches, she also is appreciative that the company has now agreed to testify,” subcommittee aide Ken Johnson told The Atlantic. “We expect to introduce that legislation, which will provide new safeguards for American consumers, in the next few weeks.”

While I certainly wouldn’t want to be in Schaff’s, or Sony’s for that matter, shoes, this fiasco could have a light at the end of the tunnel. While Schaff’s getting grilled, it does provide us, and others around the world, with a time to analyze what happened, and how to safeguard against it in the future. Or at least update some systems until the h4x0rs evolve and break down these new layers of defense.

 

PlayStation Network…and we’re back. Sorta.

Monday, May 16th, 2011

Unless you’ve been living in a cave, or perhaps a compound just outside Islamabad, chances are you’re aware that Sony’s Online services have been off line since the 20th of April. Just shy of one month later, Sony has begun restoring said services, much to the delight of online PS3 gamers (and Qriocity music listeners).

However, the green-lighting of services does come with a few restrictions. In a statement, Sony indicated that services began the restoration process this past Friday, including SOE’s portfolio of online games, as well as game forums and websites. The reactivation of these services comes with a standard “please change your password now,” requirement. A fair practice, but it looks like Sony might have started out of the gate with a stumble, as Engadget is reporting that eager gamers are experiencing difficulties in resetting their password, as Sony is being inundated with a massive amount of requests in a short amount of time. Sony points to ISPs that are automatically blocking or delaying the incoming email password change requests. Oye vey.

As a special, “Oops, our bad,” “Welcome Back,” package, sony is offering special game content to all registered members. Players will receive 30 days of additional game time plus an additional day for each day that SOE’s services were down (25).

And while rollouts have been confirmed in North America, South America, EMEA, Australia and New Zealand, there’s one market that’s suspiciously missing: Sony’s home country of Japan. The Dow Jones is reporting that Japanese government officials have given the green light a no-go, citing a few outstanding issues that Sony has failed to comply with. First and foremost, Sony has promised counter-hacking measures (announced on May 1), and second is further security surrounding the protection of users’ credit car number and other private data. Regarding the anti-hacking measures, details have yet to surface as to what has and what has not been implemented, for obvious reasons, but it would appear that Japanese officials aren’t quite satisfied. On the credit card and personal data front, Dow Jones indicates that Sony is already lobbying in talks with Japanese officials to assure compliance.

“Our main priority is the safety and security of our customers’ personal information,” said Kazuo Hirai, Executive Deputy President, Sony Corporation in a statement. “We are making consumer data protection a full-time, company-wide commitment, and have applied enhanced security technologies so that our customers can feel protected and confident about playing our games.”

 

PS3 tops 50 million units sold worldwide – over 105k digital downloads

Monday, April 18th, 2011

Announced late last week, Sony Computer Entertainment Inc. (SCE) is proudly touting their PlayStation 3 sales numbers, with over 50 million units sold worldwide, as of March 29, 2011.

This is quite a significant number for the console manufacturer, as the platform has seen some stiff competition since it’s inaugural showing in 2006. The first and most obvious being Xbox, which once cornered the market on a “gamers” console, whereas Sony initially started pitching the PS3 as a hub for your home media, which also happens to play games. And there there’s Nintendo’s revolutionary Wii that, for a while, seemed to be ready to eclipse both Sony and Microsoft. Sony proudly notes the “future proof” technology involved with the PlayStation 3, including it’s Blu-ray disc player, a factor that’s been reviewed time and time again as a major contributing factor to the platform’s pricing point.

Side by side with the 50 million units sold announcement, Sony is pointing to the PlayStation Move controller as a primary driver of sales acceleration. Since it’s launch in 2010, the Move controller has sold over 8 million units worldwide. Used in conjunction with the PlayStation Eye camera to detect users’ movements and position in 3D space, the Move motion controller now has 155 supported titles within the PlayStation realm including Sports Champions, SingStar Dance, Killzone 3, and the upcoming SOCOM 4: U.S. Navy Seals.

And what would a stats parade be without some online numbers? Sony doesn’t disappoint, and announced that their PlayStation Network service is now 75 million members strong, and operating in 59 countries and regions around the globe. In addition to selling digital downloads via the PlayStation Store, Sony has been putting in a great deal of time trying to cultivate a “PS3 community” through various interactive options including PlayStation Home. While the effectiveness of these efforts have been hit or miss in the past, with the addition of  Free Realms to the PlayStation lineup, this community cultivation could be a rather valuable plume in Sony’s cap. In the numbers department, Sony has revealed that, to date, 105.988 digital downloads of content have passed through the PlayStation Network service.

And last, but certainly not least, Sony stands alone in the console crowd with at least one unique feature: the make electronics other than computers. Also a television manufacturer, Sony is able to fine-tune the relationship between console and display, and they’ve taken full advantage of stereoscopic 3D gaming and Blu-Ray 3D. These features are readily available to owners of Sony’s “BRAVIA” line by simply connection one HDMI cable. As of April 1, 2011, Sony counts 89 3D titles amongst it’s lineup.

 

New Report: PS3 surpasses Xbox 360 in Global Active Devices

Friday, April 1st, 2011

Market research firm Strategy Analytics has recently published a report indicating that Sony’s PlayStation 3 has overtaken Microsoft’s Xbox 360 in terms of globally active devices.  In the new report, “Global TV Games Console Forecast: Will New Sensor Technology Revive the Demand?” the firm documents that the active installed based of PS3s at the end of 2010 clocked in at 43.4 million.  Xbox 360’s numbers totaled 42.9, while Nintendo remained king of the console hill with 75.5 million active devices.

Obviously, based on the title of the report, there’s a heavy focus on motion controlled UI, which all three platforms now support.  Sony’s Move controller is easily compared to the Wii’s groundbreaking technology, while Microsoft has gone their own route with the Kinect.

“While the Kinect peripheral has given a boost to Microsoft’s Xbox 360 strategy, the console’s performance outside of the US continues to disappoint,” says report author, Jia Wu, Senior Analyst in Strategy Analytics’ Digital Consumer Practice. “Global demand for Sony’s PS3 has exceeded that of the Xbox 360 in each of the past two years, and we expect that to continue over the coming years.”

The report also includes predictions for the remainder of 2011, with Xbox excpected to fall short of Sony’s numbers.  Strategy Analytics points to a healthy 15.7 million PlayStations moving out the door, while Microsoft with move 13.7 million Xbox units.  The group is also forecasting Nintendo’s continued decline, with just over 10 million units expected to find new lodgings with consumers.  Along with other industry analysts, Strategy Analytics is predicting that Nintendo will launch a successor to the Wii by Q2 2012.

“Microsoft’s second generation console has dramatically improved the company’s position in the digital home,” notes David Mercer, Principal Analyst at Strategy Analytics in a statement. “But its relative weakness in Europe and Asia acts as a drag on its global performance. Microsoft should continue to innovate around its motion sensor technology, which will become increasingly relevant in the smart home era.”

Authored by Senior Analyst Jia Wu, the Global TV Games Console Forecast: Will New Sensor Technology Revive Demand is available directly from Strategy Analytics.

 

PS3 first and only console offering Hulu Plus – now live

Thursday, July 15th, 2010

In a bit of a ‘full circle’ move, it appears as though Sony’s PlayStation 3 has gone from entertainment system, to gaming console, and now on to gaming entertainment system console. Meaning, when Sony initially launched the PS3, they positioned it as a home entertainment hub. Due possibly to pressure from the Xbox crowd, Sony downplayed the entertainment factor, and started pushing the gaming factor.

PS3_HuluNow, as promised to PlayStation Plus members, Sony has officially launched the Hulu Plus service, making it the first console on the market to offer said service. While it’s still exclusive to Plus members, Sony says that the service will be rolled out to all PS3 owners in the coming months.

The Hulu Plus online video service offers PS3 owners an expanded selection of television shows and movies, as well as a library of HD content from almost 150 content providers. This content is in addition to the standard PlayStation Store library featuring over 23,000 movies and television shows. Still planned for Xbox users as well, Sony does get to plant the “First!” flag in the sand, as they will be the exclusive platform for Hulu for the remainder of 2010.

“We are delighted to offer the Hulu Plus preview starting today on PlayStation 3 and that PlayStation 3 will be the only console to offer Hulu Plus in 2010,” said Jack Tretton, president and chief executive officer, Sony Computer Entertainment America LLC. “The combination of Hulu’s premium video library and PlayStation Network’s expanding game and video catalogue further cements PlayStation 3 as the industry’s best entertainment device for all of your content experiences from games, TV shows and movies to live sports, original content and 3D.”

The Hulu Plus service is available to PS3 owners for an additional $9.99 (yes, that’s 10 bucks on TOP of the PlayStation Plus fee), and subscribers have access to the service as of today. PlayStation Plus subscribers can download the Hulu Plus application and request an invitation to the exclusive preview from within the app.

As a side note, Sony is also planning the same rollout for the internet connected devices such as their BRAVIA line of televisions and Blu-ray players – something no other console builder in today’s market can match.

 

Sony and Microsoft ramp up the entertainment factor with Hulu

Wednesday, June 30th, 2010

For quite some time now, Xbox users have been a bit ahead of the curve when it comes to services non-gaming. The current state of (non) play for Xbox users include Netflix, Last.fm, and Zune video, and as of November, ESPN3.com (which promises to deliver over 3,500 live sporting events).

hulu

However, it seems that Sony has clearly heard what users are after: non-gaming content on their consoles. With the launch of the PS3 3.40 firmware update yesterday, it looks like a lot of those “Man, I wish I had…” are starting to become, “Wow, check this out!” moments. On Tuesday, Hulu confirmed on their website that coming this July, their video on-demand service will find a new home on the PS3 OS. This addition compliments the newly launched PlayStation Plus $10/month subscription package.

The “Hulu Plus” package will allow paying subscribers to access even more shows and platform support than the browser-based Hulu.com. In addition to all the standard Hulu features, Hulu plus will give viewers a 720p (HD) experience, as opposed to the maximum 480p service the free service delivers.

The Hulu Plus service arrives for PS3 in July, and will arrive on Xbox consoles in “early 2011,” according to Hulu. The Hulu rollout is not, however specifically targeted at gaming consoles, as the company reports Hulu plus will be available via iPhone, iPod Touch, and iPad, as well as the standard package of viewability via a Mac or PC browser. Looking even further down the line, Hulu is also targeting internet enabled TV’s and blu-ray players from Sony, Vizio, and Samsung.

On standout on the Xbox side of the Hulu deal is the integration with Kinetic, as the motion controlling sensor will also function as a remote for your Hulu viewing. Swipe a hand in the air to the right to fast forward, left to rewind. Neat.

The odd thing about not only this Hulu integration, but positioning consoles as the nucleus of a home based entertainment center, is that upon their launch in 2006, this is exactly what Sony set off to achieve. The hardcore gaming audience tended to drift to Xbox, one big draw being Halo, and Sony seemed to shift their position, and obviously address what the market wants/wanted. Now, 4 years later, it appears as though Sony has come full circle with the PS3, which btw, as of this week actually started making Sony a profit. And now that the PS3 is no longer hemorrhaging cash left, right, and center, it should be very interesting to see where Sony goes next. They may have been a bit behind the Xbox ball, but with new features, a new controller, and new money coming in the door…clearly the stage has been set.

 

HBO now available on PS3 and PSP, Gaikai receives $10M+ in series B

Tuesday, May 25th, 2010

Clearly something is afoot in the land of connected, online gaming platforms. Perhaps adding fuel to the ‘PSN Premium’ network features that SOE is rumored to officially announce at this year’s E3, Sony has announced that HBO titles are now available to PS3 and PSP customers in the United States.

SFM066LOGOThis Sony/HBO deal marks the first time that HBO content is available for purchase (Menu>TV Shows>Networks>HBO) on any gaming system within the U.S. And while a great step forward, it appears as though Sony is still playing catch-up with Microsoft’s Xbox, which while not offering HBO, has a massive amount of consumable entertainment available to it’s users, and of course, the massive content beast that is iTunes. No, iTunes itself is not a gaming system, but chances are, you can play games on the device that you run iTunes from.

Sony and HBO have kicked things off with some of their biggest titles including the popular “True Blood” series, “Big Love”, and “Entourage”, as well as perennial favorites, “Sex and the City”, “The Sopranos”, etc..

“The HBO library of premium original content is a perfect example of how PS3 has become the most content rich entertainment platform in the living room,” said Peter Dille, senior vice president, marketing and PlayStation Network, SCEA. “When you combine the iconic programming from HBO with the existing TV, film, live sports and original programming available on PlayStation Network, our customers have access to the content they want, when they want it, at home or on the go with the PSP.”

Gaikai sees $10M+ investment in Round B

6912….and in other ‘content in the cloud’ news, cloud based video game streaming service Gaikai has recently announced an influx of $10M+ from a series B investment round. TriplePoint Capital, Rustic Canyon Partners, and series A leaders, Benchmark Capital have all contributed. Gaikai has also received investment funds from an un-named partner.

The new round of funding will most probably be put to use in ramping up what’s destined to be a showdown with OnLive. OnLive and Gaikai offer premium gaming services that are ‘cloud’ based, giving users the ultimate flexibility in their gaming choices.

“Gaikai is poised to take advantage of sweeping changes in how games are bought, sold, and ultimately even played brought about by the industry-wide shift to digital distribution. Benchmark is delighted to join in this round and increase our commitment to Gaikai, David Perry and the team,” says Mitch Lasky, Benchmark Capital.

 

Sony to bring forth PSN premium service at E3?

Tuesday, May 18th, 2010

The gaming rumor mill is all in a tizzy, as popular gaming site VG247 reported some rather interesting news surrounding Sony’s PlayStation Network. The rumor centers around Sony possibly announcing their plans for a ‘Premium’ PSN network upgrade at the upcoming E3 event in Los Angeles.

psn-title2According to VG247, they’ve been in contact with a “highly-placed” source at Sony, and that the company will announce a large-scale monetization project at E3, most probably an Xbox Live-esque premium PSN membership. The source comments that the subscription will cost “less than £50 (~$70) per year,” and will not disrupt any of the PSN’s current features available to users for free.

So what’s in it for PS users? Again, we can only go on what the folks at VG247 have garnered, but it looks like PSN Premium users will have their pick of one free (not really, but let’s go with it, for now) PSN game of their choice per month (NOT major titles, but smaller games that usually cost, on average, between $10-$15). Additionally, premium subscriber’s may/will have access to a streaming music service, something similar to Spotify, that may run in the background while playing games. Addressing the already circulating rumors that a cross-game chat feature would be reserved for those that cough up the cash, VG247’s Sony insider comments, “I can tell you now, 100 percent, that that’s not the case.”

So…other than the “free” game, which at the end of the day, isn’t really free at all, just massively discounted, and some streaming music, what’s the upside here? While it has surprised me for quite some time that Sony hasn’t/didn’t jump right into bed with Microsoft along the “Premium Membership” lines, there’s nothing yet in this ‘rumor’ that’s got me jumping up and down saying “woo hoo!” Granted, it is yet still a rumor, and we’ll have to wait until Sony makes the official announcement, if in fact they do, to know more detail.

 

Free Realms: One year later – 10 Million users and PS3 version details

Friday, April 30th, 2010

SOE took a brave leap one year ago. They saw the writing on the wall, and decided to take their own stab at the free-to-play model. Perhaps not a major leap for upstarts and smaller gaming companies, but for Sony, this was a pretty big deal. Fast forward one year later, and SOE has successfully brought 10 million users into the fold, and for the first time, clarified a previous statement regarding Free Realms for the PS3 console.

Celebrating their one year success, SOE’s Free Realms team partied like it’s 1999, launching 8 individual in-game festivities, starting on the hour, every hour from 9AM – 5PM PST. And while the title certainly deserves to give itself the proverbial pat on the back, Kotaku raised a very valid question: “What happened to the PlayStation 3 version of Free Realms?”

SOE prez. John Smedley first gave out details regarding the PS3 version of Free Realms around the GDC 2009, indicating that Free Realms would be out mid-2010, with EyeToy support “likely”. Since this time, most of the coverage surrounding Free Realms has been about their rapidly growing user base. But other than that, Sony, and the gaming media in general has been rather tight lipped about the status of the project.

However, it appears as though a birthday party is enough to get the SOE folks talking about the PS3 version again, as they gave Kotaku an exclusive surrounding it’s projected release date. According to an SOE rep, “Free Realms for PlayStation3 is very much in development and, you heard it hear first, fans can be prepared to see the first demo in action in June at E3!”

ZOMG! If Sony garnered 10 million users on the PC platform alone (seriously guys? No mac version? Quasi-fail), what-oh-what will they be able to accomplish with a PS3 version? No longer chained to the desk or thigh roasting laptop, hanging on the couch playing a whimsical free-to-play MMO while viewed on the projector? Hell yes! Sign me up. Oh, and a microtransaction here or there? Ones that are already connected to my PS3 store credit card on file? Sold! Free Realms very much as the possibility to take over where Home failed. And moreover, there’s little to no risk involved for Sony, as they’ve already test the system backwards and forwards, and apparently 10+ million players agree: Free Realms is a hit.

The E3 expo kicks off this June 15th, and we’re chomping at the bit to get the skinny on Free Realms for the PS3. In the meantime, how about a recap of Free Realms’ banner first year. Congrats SOE/Free Realms folks – you’ve nailed it!

 

Apple iPhone OS 4 – Game Changer?

Monday, April 12th, 2010

Last Thursday, Apple capitalized on the buzz surrounding their newest device, the iPad, with an announcement of a “coming soon” OS 4.0 for the companies’ popular iPhone device. The iPad runs on a modified version of this operating system. While the word on the street was all about the multitasking, the lesser discussed inclusion in the 4.0 OS is Apple’s Game Center.

The Game Center is Apple’s introduction of a social gaming network that will reside within the mobile device. In other words, think about the social (and associated purchasing options) features that consoles such as the Xbox 360 and PS3 offer, but all on the go. The Game Center will allow for friend invites, a number of multiplayer game options, as well as leaderboards and matchmaking features.

While Apple has previously stated that they’re serious about games, particularly in regard to the iPhone, this is Cupertino’s first rock solid “above and beyond” feature that definitively backs this statement up. Clearly, this is Apple’s attempt not only to bring gamers together, and presumably push more product, but also to cut in on the action that Facebook has been enjoying for quite some time now.

While the details in Thursday’s announcement were vague at best (possibly contributing to the lack of buzz), the beta release of the OS is slated to include a preview of the Game Center for developers, and include a set of APIs, thus allowing devs to start taking advantage of the newest features offered.

And since the iPad is already running a very similar OS, it’s not a far leap to assume that iPad owners’ behaviors and usage patterns would be similar to iPhone users’. Low and behold, a look at some initial demographics back this theory up. Clearly Games are dominating both of Apple’s portable devices. Now throw some social matching making and friend connections in there, and the avalanche of dollars is poised and ready.
ipadstatistics_april10

And now for the bad.

In theory, Apple’s Game Center is amazing, and should open up hundreds, if not thousands of new opportunities for not only games developers, but developers of all apps. That is, however, if you’re welling to write them all in C/C++/Objective-C. This tiny little snipped, aka clause 3.3.1, has already sparked a debate, with points and counterpoints coming from Jobs himself.

The problem herein, is that a vast majority of today’s games run on a third party engine. And while Apple says that they want to get into the game of games, already limiting the ways and means of getting into the club is a bit counter productive. Yes, developers will bend to Apple’s mighty ways, as they are the keeper of the proverbial castle, but it does show a bit of their obtuseness and arrogance, especially when trying to cater to a crowd that’s traditionally been PC or none-at-all based.