Posts Tagged ‘patent’

Zynga files for Virtual Currency patent – have they gone too far?

Tuesday, October 26th, 2010

Unearthed by our friends at TechCruch and reported last Friday, it seems as though Zynga has filed for a patent on virtual currency. The U.S. Patent Application #2010022767, titled Virtual Playing Chips in a Multiuser Online Game Network, specifically names FarmVille and Zynga as Examples of Embodiments. The application continues, naming “Non-Redeemable Virtual Currency” and “Non-Redeemable Poker Chips” as Zynga inventions, and thus, objects the company claims ownerships of.

As noted by Alexia Tsotsis in the original TechCrunch article, it appears as what Zynga’s after through this filing is patent on the ability to buy virtual currencies that can not be then later traded for actual currency. The specific wording:

“A method, comprising:receiving, at a server, a purchase order for virtual currency from a player, wherein the purchase order was made with legal currency, and wherein the virtual currency is usable within the context of a computer-implemented game;crediting an account of the player with virtual currency, wherein the virtual currency is not redeemable for legal currency;receiving a second purchase order for a virtual object within the context of the computer-implemented game from the player, wherein the second purchase order was made with virtual currency; anddebiting the account of the player based on the second purchase order.”

I’m no legal scholar, but from what I read from this filing is that Zynga is essentially attempting to patent the process of purchasing virtual currency that cannot then be resold. Additionally, sources indicate that Zynga may implement a fraud prevention system, blocking players from using real world cash to purchase virtual funds from other players within Zynga titles. I see two fundamental problems here, 1.) isn’t the process of purchasing virtual currency a service, and not a patentable action? and 2.) Zynga is effectively targeting the elimination of a secondary market.

VentureBeat’s Mattew Lynley offers up the theory that Zynga is pursuing this patent in order to protect and further their Zynga Poker title. Zynga Poker, you’ll remember, was the only title specifically left out of the Zynga goes exclusive with Facebook Credits deal that went down on September 8th. And oh look … it appears as though Zynga filed for this patent on – you guessed it, September 9th, 2010.

Lynley makes the case that in Zynga Poker, the use of virtual currencies may for under state gambling rules. In some states online gambling is highly regulated, in others, completely illegal. With this patent filing, Zynga is attempting to make the case that cash flow is one way – meaning players can pay into the system, but never take money out, thus circumventing any governmentally implemented gambling regulations.

Win or lose, I see this as a harmful move by Zynga. If they win, well, they just became the name in practically any and all online games that involve virtual currencies (how is this not a monopoly?). If they lose, they’ve opened the doors to an entire flood of other gaming companies to attempt the same feat, or at least set a precedent for legal minds to work their way around.

zyngapatent

 

Facebook drops $40M on patents – seeks galactic domination

Thursday, August 5th, 2010

If Friendster had one card left to play, they just sold it to Facebook.  According to VentureBeat’s Owen Thomas’ exclusive, besides being the undisputed king of the social networks by the numbers, they now (more or less) own the rights to shut every other social network down, should they so choose.  Facebook has purchased 18 patents from Friendster.  The purchase price is a cool $40 million reports GigaOM.

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But why, you might ask?  Look at it this way; the current owner of the original, albeit faded social network Friendster, MOL Global shelled out $39.5 million to buy the company.  In addition to a 100% ROI, the company also just scored an extra 500k in bonus cash.  Adding to the pats on the back in Malaysia is less than a month old deal signed between MOL Global and Facebook, bringing Facebook Credits to retail stores across South East Asia.  Can you say double dipping?  The question remains…instead of buying the patents, why didn’t Facebook simply buy the whole kit and kaboodle?

Ok, perhaps not galactic domination (I’ve clearly been spending too much time with StarCraft II), but pretty darn close.  As noted above, these patents were the one missing piece to the social networking trifecta.  The have the numbers.  They have the revenue.  And now, they have the legal.  Perhaps galactic domination isn’t that far off.

The patents du jour include (via VentureBeat):

system and method for managing an online social network,” “feeding updates to landing pages of users of an online social network from external sources,” and a “system, method and apparatus for connecting users in an online computer system based on their relationships within social networks,” among others.

 

Facebook gains patent, plans to make microtransactions easier

Monday, March 1st, 2010

Facebook announced late last week that they’ve officially been granted a U.S. patent for their ‘news feed’ technology. This announcement follows just one week after the company announced that they’d partnered with PayPal as a payment provider within the massive social network system. The latter announcement officially puts to bed any rumors about Facebook developing any type of internal microtransactions payment platform that has been a source of speculation for quite some time.

The News Feed patent now shores up Facebook’s main content delivery mechanism to be free from copycats. In the official filing, Facebook’s patent includes, “a method for displaying a news feed in a social network environment.” The documentation goes on to also cite, “new items regarding activities associated with a user of a social network environment and attaching an informational link associated with at least one of the activities, to at least one of the news items, as well as limiting access to the news items to a predetermined set of viewers and assigning an order to the news items.” If any of this sounds remotely familiar, think Twitter, i.e. network activity and attaching informational links, etc. However, when viewed under the microscope, the patent does not use specific wording such as ‘timeline’ (i.e. twitter’s nomenclature). Facebook reps comment only that they are “please with being awarded the patent,” but failed to comment on how the patent may effect how other social networks use a similar method to display user information.

This patent also brings up other related social networking patents. You’ll remember that former U.S. based social network Friendster (now owned by Malaysia’s MOL Global) owns 5 social networking based patents including: “compatibility scoring of users in a social network”, “how people are connected on a social network”, “the process of friends encouraging each other to upload content”, and “ways for users to manage social network friendships.” Obviously, there’s a high cross over in the social networking arena, and Friendster has yet to exercise these patents, but Facebook could very well take a different route, but probably won’t. It’s a score for Facebook to win the patent, but actually enforcing it could prove to be a PR disaster for the company.

On the microtransactions front, Facebook reports that there are now over half a million applications available to it’s users (in comparison, back in November, wired reported that Apple’s iPhone had over 100,000 downloadable apps available). Facebook put it’s ‘credits’ system in to play back in May, but hasn’t really pushed the product. However, with this many apps available, the monetization potential is clearly too big to ignore. Facebook comments that its, “early testing has show that users pay with Facebook Credits are significantly more likely to complete a purchase than the average Facebook user,” in reference to those that pay with an RMT. This data has clearly prompted Facebook to start looking at it’s ‘Credits’ system a bit more seriously, presumably one of the reasons behind the PayPal announcement.

To this end, along with their patent announcement, Facebook has officially announced that it will now make integrating its credits system much easier for application developers. Backing this up, the company also says that they will invest in research to “improve the program and increase conversion and net revenue for developers.”

As with most online application revenue generators (think Apple iTunes store), Facebook wants a cut of the revenue, as they provide the exposure and platform for said applications. Facebook plans on taking a 30 percent cut on all sales, the remaining 70 percent going to apps developers.