Posts Tagged ‘OGPlanet’

OGPlanet open US beta testing of Cabal Online

Friday, January 2nd, 2009

OGPlanet recently announced the open beta testing period for their newest free-to-play title; Cabal Online.  With almost 1 M players already enjoying the game across Europe and Asia, this much anticipated online action game now arrives on American shores.  The beta period opens today, January 2nd through to the official launch planned for February 21st.

Cabal will be a new and exciting entry to the free-to-play, microtransaction space with a host of features.

The game centers around players defending the people of Nevareth from an evil entity known only as CABAL.  This cabal nearly destroyed Nevareth centuries before, but the land was saved and rebuilt by seven great masters that use Force Power.  Fast forward 1000 years, and CABAL has returned to finish the job, leaving players to master the Force (Luke) and save Nevareth.

Cabal Online is set in a rich and featured filled environment which includes ice temples, forgotten ruins, desert hideouts, mutant forests and volcanic citadels.  Not wanting to be just another ‘me, me, me’ MMO, Cabal features a number of rich, dynamic quests, including over 300 dungeons (300!?!?!), and 170 levels (zOMG!).

Game Features:

  • An interactive combat system that utilizes combination attacks (precision and timing sensitive) to deliver blow after blow with NPC and PvP encounters.
  • Six distinctive classes of characters-Warrior, Force Archer, Blader, Force Shielder, Wizard and Force Blader-each offering an entirely unique game play experience within Cabal.
  • An in-game downloadable jukebox that allows players to download their own songs to play while they take on Cabal.
  • A fluid fighting interface that brings intuitive and elegant motions to players’ fingertips. Different classes bring unique movements and actions to their character both in and out of the battle zone.
  • All in-game items can be crafted into new items or enhancement.
  • A dynamic character-creation tool with more than 200 options.
  • More than 300 dungeons featuring highly original and challenging quest designs to explore.
  • Magical and mystical unlockables enhance healing, attacking, crafting and shielding powers.
  • Astral cycles and boards allow players to travel great distances in short amounts of time.
  • Hundreds of weapon styles, ranging from blade, bow and arrow, guns, and magic, are available.
  • Supports multi-player Server-Client.
  • A state-of-the-art game engine delivers stunning, high-polygon-count 3D graphics at a sustainable high frame rate, even on low-end machines.
  • Unparalleled special effects: dynamic lighting shading, Z-buffering, particle-based effects.
  • An engine designed and built by a staff experienced with massive network traffic management to minimize any latency.
  • Supports most popular 3D hardware accelerators.

For more info on Cabal and to sign up for the open beta, visit cabal.ogplanet.com

 

Wicked Interactive launching Korean free to play titles in North America

Tuesday, August 12th, 2008

More and more North American publishers are beginning to realize the benefits of free to play, micro transaction or ad supported business models in the North American market.

Venturebeat’s Dean Takahashi reported yesterday on Wicked Interactive, a Toronto, Canada based company that will shortly be launching new free to play titles in the North American market.  Wicked Interactive will publishing a number of popular, free, ad-supported games from South Korean online game publisher Yedang Online.  Wicked’s chief executive, Stanley Yu said that his company has private funding from angels and institutions, and has 15 staff members.  Prior to Wicked, Yu served as the head of TrekLogic, a Canadian information technology outsourcing firm.

Wicked plans on publishing three of Yedang’s top titles; “PristonTale”, “Priston Tale 2”, and “Ace Online”.  Priston Tale 2 already has 1.5 million registered users in Asia, and was developed over 4 years at a cost of $10 million.  While Yu acknowledges this growing competition in the free to play market, his hope is that Wicked will differentiate itself from others by delivering high quality free to play titles.

While Yedang’s most popular game “Audition,” a dance title with over 100 million registered users worldwide will not be in Wicked’s lineup, Yu said that the company is working on additional licensing agreements over the next few years.  To put Audition in perspective, one of the world’s most popular MMO titles, World of Warcraft, has just over 10 million subscribed users.

Wicked and company face a growing number of competitors, with Outspark’s growing catalogue of free to play titles, along with OGPlanet importing and modifying popular Korean titles for the US market.

Zemanta Pixie