Posts Tagged ‘nasa’

NASA training the next generation of Space Explorers via video games?

Wednesday, July 7th, 2010

Even though the U.S. manned space exploration program is coming to a close rather soon, it appears that NASA hasn’t stopped bringing eager explorers to the moon. At least not in pixel form.

Launched yesterday, The National Aeronautics and Space Administration is giving gamers a taste of what lunar repair is really like. Set in Moonbase Alpha, the new free online title features single and multiplayer missions where players assume the role of a NASA exploration team member in a 3D lunar environment. The goal is to restore critical life support systems and oxygen after a meteor strike disables a solar array and other necessary equipment. Players’ available tools include an interactive command center, a lunar rover, robotic repair units, and a full array of pieces and parts from an equipment shed.

New NASA

Rated “E” for everyone, the new offering from NASA is a proof of concept, displaying NASA content combined with leading game technology to engage and educate students about NASA’s tech, jobs, and the future of space exploration.

The Moonbase Alpha game is in fact, a precursor to a planned NASA MMO. The much larger project is designed to incorporate NASA content and deliver interactive technology, i.e. virtual worlds, games, and software apps to foster the growth of Science, Technology, Engineering and Mathematics, or STEM as NASA refers to it. The ultimate goal for the large MMO is to include missions that require players to demonstrate STEM knowledge to progress.

The Moonbase Alpha game is built upon Epic Games’ Unreal Engine 3, and was developed by The Army Game Studio and received support from Virtual Heroes, a division of Applied Research Associates in Triangle Park, North Carolina. For distribution, NASA has partnered with Valve’s Steam network, also taking advantage of their server browsing, leaderboards, and stats features.

So while the current state of NASA looks like a no-fly, at least for humans, perhaps with a series of immersive and interesting “almost real life” games, NASA might just be able to spark enough interest in manned space flight to bring the option back to the table. A fine example of the virtual worlds’ impact on the real world.

Bonus and Bragging rights will be credited to you, if you can successfully name the film the above image references. ;)

 

Are MindArk and ESA looking for Viper pilots?

Tuesday, March 23rd, 2010

MindArk, already recognized as an official bank in their home country of Sweden, and reknowned for their record breaking in-game sales via Entropia, has made the news again. This time around, the firm has completed it’s commissioned study regarding the use of online game technology for “space-related purposes” (like blasting Cylons?). The contract was awarded to MindArk in 2009 by the European Space Agency (EAS).

You’ll remember, this is not the first time that MindArk and associates have had their eyes on the stars above. In 2008, they were one of 3 finalists selected to present to NASA. The goal of the NASA project was to develop an exciting and interactive MMO educational game that would spur teens’ interest in Math and Science fields. Based on the NASA project, the EAS project, and Entropia Universes’ record sales, it would seem as though planet Earth isn’t quite enough for MindArk.

“MMO-based technology has strong ties to acquiring knowledge through discovery, collaborative problem solving and team-based learning. This is supported by the findings of the study and the project with the European Space Agency has been a great push forward for us in this area. MindArk´s interest in implementing educational content inside online games was sparked by our previous discussions with NASA about their online game plans.” said Christian Bjorkman, MindArk’s Chief Marketing Officer. “The work on the study has helped MindArk in finding new means of mixing educational content with entertainment in Entropia Universe. Working with ESA has made us ready to move on to the next level, ready to work with learning industry partners in building qualitative, engaging and top-class game content for online environments that will be both entertaining and motivating”.

The study, “Online Game Technology for Space Education and System Analysis” (read: Viper Pilot Training Manual), was conducted to analyze options for the European Space Agency in regards to using online game technology, specifically in the areas of outreach (finding Viper pilots), promotion (finding Admiral Adama), education (looking for Dr. Baltar), and collaborative engineering (those with the last name of Tyrol are encouraged to apply).

Below is MindArk’s video mock-up/presentation in a live game environment within Entropia Universe.

MindArk might not be looking to staff the next Battlestar Galactica (all references are fictional, and not intended as fact), but they are quietly building a collection of “first”s that are not only putting them down in the record books, but winning and completing studies like this. Some gaming firms are striving for more and more pixel magic, but it seems as though MindArk has found it’s own path to travel – and we all know how the road less traveled goes.

Well done MindArk folks! Based on your current track record, this author is interested to see what exciting projects you’ll be working on next.

 

MindArk brings Entropia Universe to NASA

Wednesday, October 29th, 2008

MindArk has recently been selected by NASA as one of three finalists to present to Entropia Universe to NASA Learning Technologies and the Innovative Program office on November 7th at the Goddard Space Flight Center.  The goal of the project is to create an exciting and interactive MMO educational game to enhance the real world education of teens in high school and college in the STEM (Science, Technology, Engineering, and Math) fields.  Saber Astronautics, Nocturnal Entertainment, and Big World and Virtual Heroes and Project Whitecard will also be presenting.

As we talked about in the e-for-all in Los Angeles wrap up, Entropia Universe is a proprietary tech platform for interoperable virtual worlds.  Each world within the Entropia Universe has it’s own unique planet and associated characteristics.  These varied free-to-play worlds each contain secure micro-transaction marketplaces, highly developed media (with a CryEngine 2 graphics overhaul currently in the works), transaction methods for both real and virtual items, and full MMO features including social interaction between players.  Players spend PEDs, the Entropia in-game currency, on customizing and equipping their avatars at an exchange rate of 10:1, PED:$ respectively.

Swedish Based developers MindArk have been working on the Entropia Universe for over 10 years at a cost of over $40M.  Hitting the streets in 2003, MindArk’s flagship planet, Calypso has been turning a profit since 2004, and served at a fine-tuning platform for further planet developments.  The Entropia Universe now boasts approximately 780,000 registered accounts from over 200 countries globally.  In 2007, the Universe was responsible for over $400M of secondary market (player-to-player) trading.

“We are thrilled and honored to present Entropia Universe to NASA and to have been selected from over 100 interested parties which were present at the NASA MMO Workshop in April. It is an acknowledgement of our concept and progress, and shows the versatility of the platform we have spent a decade developing,” says MindArk CEO Jan Welter Timkrans.

MindArk Director of Special Projects, Christian Bjoerkman, continues, “this opportunity to build the NASA MMO is very much in line with our strategy to enhance the learning aspects of the Entropia Universe Platform. It is a perfect way for us to work in collaboration with top academics and scholars to create a stimulating, challenging and educational experience.”

NASA Learning Technologies sent out feelers at a workshop back in April in order to evaluate which companies and projects would be best suited to their desire to create a STEM-based MMO title.  Their goal is to create a fun, interactive and educational game that will enhance NASA’s educational goals.

To learn more about the STEM-MMO project, visit NASA at: http://ipp.gsfc.nasa.gov/mmo/
To learn more about MindArk visit them at: http://www.mindark.com/
To learn more about Entropia Universe visit them at: http://www.entropiauniverse.com/

MindArk Entropia Universe Trailer