Posts Tagged ‘Music’

Vivaty to bring Virtual Worlds to your browser sans client

Thursday, October 30th, 2008

Picture this…a world where dashing off to your favorite virtual world is no more than a few clicks away, all the while having several other tabs open.  Tabs you say?  Isn’t that browser based?  What about that pesky IT department restriction of not being an admin, and not having sufficient rights to install said client?  If San Francisco based Vivaty has it’s way, clients are a thing of the past.  And to be honest, after the last 1.5 GB WoW patch update, I say….good riddance.

Former EA VP, CEO and co-founder of Vivaty Keith McCurdy and co. have been working on such a solution for over a year now.  They’ve steadily been gaining tracking since their summer ’08 release of Vivaty Scenes application.  Scenes is a personal profile page where the user can control who has access to this area, the objects within the area, flickr photos, youtube videos, etc.  OK, nothing new you say?  Agreed, it’s not a new concept…but since Wednesday, the application, titled Vivaty Everywhere, is available in a rich 3D environment right in your favorite browser, thereby making it a ‘take it with you where ever you go’ virtual world.  The feature allows users to embed a scene on any website and/or blog.

“Our vision is to make virtual experiences as accessible, engaging and easy to use as a Web page,” said Keith McCurdy, Vivaty CEO and co-founder. “Vivaty Everywhere gives brands, fan sites and bloggers a rich, engaging way to inject their sites with social experiences that reflect their media and style choices.”

In a recent Forbes.com interview, McCurdy states:

The idea is to create a solution for brands that want to advertise in the virtual world.

“The old model was to take a branded experience and bring it into an application virtual world [like Second Life],” he says. “Now, [we] can bring it to the customers on social networks or a branded site.”

It tackles the problem of “Second Life’s” “big empty” world by finding and engaging folks where they happen to be.

If Vivaty’s main goal is to attract brands to further Virtual advertising and engagement spaces, they’ve been given a big thumbs up with their recent deal with Universal Music Group.  Vivaty has landed a deal to create a Queen and Paul Rodgers themed scene to promote the new The Cosmos Rocks album.  The goal is to attract Queen and Paul Rodgers fans to these virtual spaces, scattered across the web, to listen to the new tracks, watch videos, and discuss the band.  They’ve also recently inked a deal and developed a scene for Barely Political, a leading political satire firm.

“We are pleased to invite Queen and Paul Rodgers fans to a 24/7 listening party in this visually rich, social experience around a highly anticipated album,” said Andie D’Avino, director of online marketing at Universal Music Group. “Making Queen’s Vivaty scene embeddable means it’s extremely accessible to fans, no matter where they are online.”

If some of this in-browser gaming sounds familiar, idSoftware’s recent placement of Quake Live, a free-to-play, browser based first person shooter, might ring some bells.  Unity and Flash are currently working on web publishing tools, Triton World Network is working on it’s own cloud computing gaming platform, and one of our favorite, Acclaim games has been working on server technology and server side game development tools for over a year now. Vivaty is perfectly positioned, and leading the charge of ‘lose that junk in your trunk’ via browser based technology.

“The big trend is that the world of monolithic downloadable application worlds is going to go by the wayside in favor of browser-based worlds,” Reuben Steiger, chief executive of virtual worlds marketing firm Millions of US.

“Worlds plugging in to the browser are becoming the de facto interaction for real-time communication on the Web.”

Vivaty currently has browser based 3D Virtual Worlds apps developed for both facebook and AIM users.  While attracting brands to advertise in these browser based virtual worlds appears to be the main monetization module, it wouldn’t surprise me to see Vivaty investigating further monetization via a microtransaction model within these virtual worlds.

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Audio/Videophiles rejoice – Blu-ray audio released!

Friday, May 30th, 2008

While Blu-ray has been making waves far and wide for it’s video clarity and quality, the less touted aspect is its outstanding audio quality.  Well hang on to your hats (and if you haven’t already, maybe it’s time to think about ebaying that SACD player), as Norwegian record label 2L released the world’s first Blu-ray record yesterday.

While technically to be a record, media must be fashioned from vinyl plates and contain grooves, we’ll let this one slide.  If classical music symphonies are your deal, you’re gonna want this disc. The first ever blu-ray audio is a recording of the Divertimenti as performed by Trondheimsolistene – the Trondheim soloists, one of Norway’s finest orchestras.  If not, no worries…it only takes one, and you can bet the family dog that we’ll be seeing plenty more blu-ray audios in the near future.

Blu-ray technology makes use of five separate tracks which requires complex mixing and recording processes, as well as an equally equipped blu-ray player.  2L worked in close conjunction both with manufacturers and recording artists to achieve this spectacular new release.  Using Blu-ray technology, the audio is just like the video; like nothing you’re ever heard before.  Each instrument is perfectly positioned thereby creating a multidimensional listening experience that makes your cd collection look like child’s toys.

For those of you that already own a PS3 or are planning on buying a mac, no sweat, this Blu-ray has been confirmed 100% compatible and simply, “awesome!”

 

My gaming Rig is better than yours!

Monday, May 5th, 2008

One of the beauties and attractions to MMO gaming is the incredibly detailed artwork and sound that goes into their creation. Many of us even support the graphics card industry by continually upgrading cards and even overclocking them (you never heard that nvidia) ;)

Well, ladies and gentlemen, hold on to your hats, as record label owner Jeremy Kipnis has created what we believe to quite possibly be “The Greatest Show on Earth”.

OMG! This is what $6 million will buy you. Kipnis’ theatre is installed in his home in a vaulted ceiling room that measures 8 feet high at the rear of the room and 16 feet high at the screen end of the room, with dimensions of 26.5 feet wide and 33 feet long. In other words: large, but not a tremendously big room.

Within this room, he’s packed one of the largest screens installed in a home in the world, measuring 18 feet wide! Just give that a think for a sec. Even if you’re gaming on a 30″ Cinema HD cinema display on your desktop, this guy plays on something 7x as large!

The main video comes from a Sony SRX-S110 Professional Video Projector and is supplied by a variety of inputs:

Sony BDP-S1 Blu-ray Player
Sony PlayStation 3 Gaming Console
Toshiba HD-XA1 HD DVD Player
JVC HMDH-5U D-VHS Recorder
SATA Drive (72 HDTV Hours Total)
Mark Levinson N° 51 DVD/CD Media Player
Pioneer HLD-X0 Hi-Vision HDTV MUSE Laserdisc Player

If the video isn’t enough to blow you away, let’s talk about the sound. Kipnis is running 13 Theta Digital Generation VIII 32-bit 8x Oversampling Dual Processors (link this) for audio processing, and then amplifying it via:

2 Mark Levinson N° 33h Amplifiers
30 McIntosh MC-2102 Amplifiers
3 Crown Macro Reference Gold Amplifiers

Being projected through:

16 Snell 1800 THX Music & Cinema Reference Subwoofers
8 Snell THX Music & Cinema Reference Towers
10 MuRata ES103A Super Tweeters
3 Snell THX Music & Cinema Reference LCR-2800 Center-Channel Speakers

Umm… yeah. Kinda makes my rig look mighty sad at the moment.