While OnLive and Gaikai have received their own fair amount of attention, it seems as though another player is making a go and the hearts and minds of eager gamers. Announced yesterday, Israel/UK/Los Angeles based cloud gaming service Playcast Media has recently appointed JWT London to develop its new social gaming portal.
A marketing communications brand, JWT’s client list reads like a who’s who, including Bayer, HSBC, Johnson & Johnson, Microsoft, Nokia, Rolex, and Shell, to name a few. JWT’s new Innovation Lab, a part of the Experience unit will be leading the development of said portal.
The newly formed Innovation Lab is headed by Miguel Andres Clavera, and is tasked with developing a new social gaming platform that will enhance the experience of playing casual games on Playcast’s platform. Playcast is striving to set themselves apart from the competition, starting out with a revolutionary 3D user interface. This 3D interface allows gamers to play multiplayer games as well as connect to their favorite social networks on any PC or TV without the need of a console.
“We provide a media experience which combines the qualities of video games and TV with online streaming and social media. JWT is one of only a handful of creative teams who are able to blend these qualities into an organic user experience with a global application for our European and Asian partners,” comments Playcast CEO Guy de Beer.
Already live in Europe, Playcast’s cloud gaming service isn’t just a game or two here and there, but rather, they’ve struck a number of strategic deals with top level companies including Activision, THQ, Capcom, Atari, Codemasters, and a host of others.
Guy Hayward, Chief Executive at JWT UK Group, said: “It’s an honor to be working with the leading cloud gaming company. This proves that JWT’s focus on technology and its role in people’s lives is transforming the type of work we do. JWT has a history of building brands for the long term; we look forward to doing the same with Playcast.”
The upgraded and enhanced Playcast experience is slated for a launch later this year, and will offer a radically different experience than gamers are used to from traditional PC or gaming consoles.





The counterstrike-esque multiplayer first person shooter allows for up to 16 players to simultaneously battle online. Objective based missions and scenarios take place across a wide range of real world realistic locations and arenas. Not simply a point and shoot, Cross Fire also offers up a healthy selection of features and game modes including an exclusive ‘ghost match’ mode, a persistent stat-tracking and ranking system, integrated clan and in-game friends systems, and character customizations and realistic military weaponry.

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