Announced earlier this week, Apple reported their financial results for Q3 2010. In total, the company saw a record $15.7 billion in revenue, resulting in a net quarterly profit of $3.25 billion. When viewed from a YoY perspective, these numbers compare to $9.72 billion, with a net quarterly profit of $1.83 billion.
Breaking it down by products sold, Apple’s numbers look like so:
- 3.47 million Macs were sold in Q3 2010 – this is a new quarterly record for Apple, and a 33 percent YoY increase
- 8.4 million iPhones moved out the door in Q3 – a massive 61 percent increase in Year over Year growth.
- 9.4 million iPods also found new homes – an 8 percent decline, however, remember that each iPhone sold includes iPod functionality inside.
- 3.27 million iPads left the Apple warehouses – while the company only began offering the device to selected markets late in Q3.
Apple also notes that over half of corporate revenues arriving from international sales, clearly indicating that it’s not just The United States inhabitants that love Apple.
“It was a phenomenal quarter that exceeded our expectations all around, including the most successful product launch in Apple’s history with iPhone 4,” said Steve Jobs, Apple’s CEO. “iPad is off to a terrific start, more people are buying Macs than ever before, and we have amazing new products still to come this year.”
“We’re really pleased to have generated over $4 billion of cash during the quarter,” said Peter Oppenheimer, Apple’s CFO. “Looking ahead to the fourth fiscal quarter of 2010, we expect revenue of about $18 billion and we expect diluted earnings per share of about $3.44″
The Apple Q3 financial results call can be listened to here, and will remain online for the next two weeks.
If there was any question about Apple’s dominance in today’s computing world, these Q3 results should quell any ney-sayers. And while Apple’s news alone is quite outstanding, I personally would love to know what percentage of these record breaking results arrived via Apple’s cut of all app, and their associated downloadable content, sales. With 21.07 million devices capable of app installations (assuming the iPods are all of the Touch variety), not only is that in itself a massive chunk of cash, but thanks to the longevity of the potential revenue streams derived from all app store purchases, these Q3 numbers are, in fact, much larger than they appear.




GamersFirst announced that they’re making their first Mac title available: Taikodom: Living Universe. Developed by Brazilian studio
If computer hardware/software making companies getting into gaming sounds familiar, the most obvious example is Microsoft’s Xbox console, but one can’t count out Dell and or Alienware’s commitment to addressing what gamers are after. For decades Apple has been doing things a differently (remember the Think Different advertising campaign?), and their committed entry to the gaming market is no different.
Bruce Morrison, senior producer at 
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