Posts Tagged ‘Java’

Mobile Games Market value expected to double by 2013

Thursday, November 20th, 2008

A recent report published by Juniper Research predicts that the mobile gaming market is expected to reach revenues of more than $10BN by 2013.  One of the key factors driving the prediction?   Apple’s iPhone.  The iPhone has single handedly driven mobile gaming publishers and developers into frenzy to get their games to market ASAP.  The consequence?  Paid-for mobile game downloads have more or less flatlined across North American and Western Europe.

At the same time, it’s not all roses for mobile gaming developers.  The potential for growth is being damped by a combination of limited on-portal revenue shares for publishers and poor games marketing.  The resulting outcome is a mass exodus from the mobile gaming industry.

Dr. Windsor Holden comments, “The revenue share offered by Apple to games publishers is incredibly attractive. The danger is that if operators do not respond with a similar business model, publishers faced with low margins may simply exit Java completely, thereby reducing consumer choice in the longer term.”

A suggestion?  What about a monetization toolkit for mobile games developers that could dramatically shorten their time to market AND help fund continued development?

Juniper’s report also found that ad-funded downloadable content has increased in popularity, BUT the revenue generated from this advertising is most likely insufficient to provide developers or operators with a primary revenue stream (read: why bother?).  Given the current state of financial affairs, CPM rates are falling through the floor, thereby making ad-supported games less and less attractive to developers.  Again, see suggestion above.

But fear not mobile game developer, for all is not lost.  Juniper does see room for growth and profitability in the Indian Sub Continent, Africa/Middle East and South America.  Increased mobile use and low levels of console gaming systems combined with fixed (landline?) Internet have been a driving factor in making mobile phones the gaming platform of choice.

Other significant findings in the Juniper report include:

  • China and the Far East will remain the largest regional market for mobile games throughout the period covered by the report.
  • Global revenues from in-game advertising will rise significantly from 2008 to 2013.
  • Operators need to reduce data charges further for out of bundle customers to encourage casual mobile Internet usage and thereby stimulate the mobile entertainment market

Further details and the study are freely available at Juniper Research.

Related articles

Reblog this post [with Zemanta]
 

Gameloft rocks the top spot in Mobile Gaming

Friday, June 13th, 2008

Pocket Gamer, considered by most to be the industries leading figure in mobile gaming recently published it’s findings of a comparison study reviewing all game publishers. The study was based on 313 international game reviews made public between January and March 2008. Rankings and ratings were compiled from heavy hitters Pocket Gamer, IGN Wireless, Mobile Game FAQs, Airgamer, and midget review.

Gameloft came out on top, receiving the award for “Best-Ranked Mobile Game Publisher”. Editor in chief of pocket gamer said, “Gameloft’s tally was based only on 34 available reviews out of the 313 that we studied. This makes the outcome all the more impressive because they managed to secure very high scores based on a small number of published reviews.”

“Receiving this honor from Pocket Gamer is a true privilege,” said Michel Guillemot, President and CEO, Gameloft. “We will strive to live up to this distinction by continuing to deliver the best titles worldwide.” Gameloft surpassed the competition with an average score of 7.94 out of 10, ahead of the second place publisher that earned a median score of 7.61.

Gameloft is a leading international publisher and developer of video games for mobile phones and consoles. Creating games since 1999, they have options available for handsets equipped with Java, Brew, or Symbian technology. Gameloft also publishes titles for WiiWare and DS, Xbox LIVE arcade, iPods, and PCs. Gameloft’s top titles include Block Breaker Deluxe, Asphalt: Urban GT, and New York Nights. Gameloft enjoys network distribution in over 80 countries globally.

Zemanta Pixie