Posts Tagged ‘iron man’

Uncle Walt merges with Marvel – what does it mean for video games?

Tuesday, September 1st, 2009

Announced just prior to the trading floor bell yesterday morning, the announcement went out that two of the largest entertainment players in the industry are merging. The Walt Disney Company is offering $4 billion in stock and cash for the ownership rights of Marvel. As boards of both firms have signed off on the deal, this was clearly a non-hostile take over, and the deal is now in the hands of shareholders and federal regulators.

dismarvTo this end, Mickey, Minnie, Pluto, and Goofy just inherited over 5,000+ iconic Marvel characters as siblings. Marvel continues to crank out comic books, and license these IP’s out for multimedia usage. Some of these licensees include THQ, Sega and Activision, and perhaps most importantly, Gazillion’s upcoming Marvel Universe MMO, a 10-year licensing deal.

So what does this merger mean for the heavily licensing dependant video game industry? While Disney has been ramping up in-house game development, according to an investors call, Disney’s CEO Bob Iger doesn’t see the need to take over all future Marvel based game development. “On the video game front, (Marvel) have some smart licensing agreements with some of the best video game manufacturers in the business. While we have been steadily moving in the direction of video game integration, we don’t rule out the blend of licensing and self-produced and distributed video games.”

This statement in itself demonstrates that Disney has just added another notch in their “we’re sitting pretty in the video game industry” belt, but it’s Iger’s caveat to this statement that closes the deal, “As these licensing deals expire we have the luxury of considering what’s best for the company and the products.” In other words, once the agreements are up, Disney can do whatever they want/makes the most financial sense. These deals, however, are quite a ways off. Marvel’s deal with Activision, which includes the Wolverine and Marvel Ultimate Alliance games expires in 2017. As mentioned above, 2019 will see the end of Gazillion Entertainment’s deal with Marvel. Marvel’s signed papers with Sega includes a games deal based on the Marvel movies, and was described only as “multi-year”. Likewise, THQ’s Marvel deal includes video games based on the Super Hero Squad franchise.

If Disney’s Club Penguin is to be used as any sort of yardstick, it’s fair to say that a Marvel based virtual world must certainly be on the big Mouse’s mind. Officially, and obviously too soon to start making any type of announcements, Disney hasn’t pointed to any original creations involving their new character acquisitions. However, according to the New York Times, the company does see immediate leveraging opportunities through the Marvel name; Characters such as Spider Man, X-men, Iron Man, and Captain America will be added to Disney theme parks as soon as feasible. Likewise, consumer products, i.e. toys, merchandising, etc., will be significantly factored into Disney’s international business plans.

 

Acclaim set to bring free-to-play music based game to the masses

Monday, December 1st, 2008

Teaming up with WaveGroup, Warner Music, Sony, and EMI, Acclaim is set to release a music-based free-to-play on the scale of Guitar Hero/RockBand.  Based on the premise that Rockband and Guitar Hero are immensely successful, but can be a bit expensive, Acclaim set out to lower that barrier of entry.  The result?  FreeRock. (Freebird?)

Will Littlejohn, whose resume includes credits on Guitar Hero, Guitar Hero II and III, Karaoke Revolution Volumes 1, 2 and 3, and Blade Runner is leading the charge via WaveGroup.  The free-to-play will feature over 40 new songs being produced for the game, along with already available three licensed songs: Iron Man, Fat Lip, and Woman.  Rockfree’s main focus isn’t that far off from those that it’s taking on: create custom avatars, open a rock club, and battle against other rockers from around the world.  This is the first music based free to play/microtransaction title we’ve seen, and are quite keen to see how Acclaim will be doling out character customizations and Les Pauls.

“Acclaim Games is excited about offering an online rock game that connects people through music and a multiplayer experience. People don’t have to pay hundreds of dollars to play ROCKFREE, and because it’s free-to-play the entire world can now enjoy a music based game.” says Howard Marks CEO of Acclaim Games.

“We’ve had a simple vision for this game… Just imagine Rocking out to really GREAT music online, for FREE, on a game that you can play anywhere, anytime, where you don’t need to buy CD’s or install anything, where the music is directed by the company the Guitar Hero team went to, where we DON’T charge for extra songs, that will quickly have over 1,000 amazing songs, as users upload new tracks, that can allow EIGHT people to compete on any stage, and that’s just about hanging out with friends and having fun. That’s our long-term goal here, and here’s a sneak peek to see if were on the right track so far.” says David Perry, Chief Creative Officer.

While Acclaim has done a pretty good job of keeping this one under the radar for quite a while now, it seems like Saturday’s sneak peek was well received, as I tried to get in on 7 different occasions and had no luck.  Details are scant at this point, but I wouldn’t expect that to be the case for very long.

David Perry – where’s my beta key?

Have a view of, and keep tabs on freerock at: www.rockfree.com.