Posts Tagged ‘gdc europe’

Gameforge CEO Klaas Kersting declares Free-to-Play “Will Dominate Soon”

Thursday, August 20th, 2009

As we reported at the end of June, the head of one of Europe’s most important gaming destinations, Klaas Kersting delivered his keynote speech yesterday at the GDC Europe event. Titled, “Changes in the Games Industry – Free-to-play vs. Payment Models,” Kersting shared his thoughts, advice, and experience when dealing with the free-to-play business model.

gdc_europe_09As reported by Mike Rose from Gamasutra, one of Kersting’s key takeaway points was that “free-to-play will dominate [the gaming industry] soon.” Obviously, coming from Europe’s largest developer of free-to-play browser and client based MMO games in Europe, Kersting has a bit more insight than the average Joe. His reasoning and philosophy come down to experience. He readily acknowledges that full-priced retail (i.e. in the box) games are still the defacto choice for a number of publishers, but a number of problems including piracy, market competition and overcrowding, and the “one time earning” factor are forcing traditional sales methods and resulting revenue numbers to drop. Eyeballing both Ubisoft and EA, Kersting pointed out that both manufacturers have seen a 51 and 20 percent (respectively) drop in sales numbers.

Stating his antithesis to this ‘traditional’ method of distribution, Kersting states that Online distribution is really a no brainer. Making points to appeal to both producer and consumer, Kersting says that an online distribution method has “close to zero” overhead operating costs, while at the same time the consumer, “wants to get what he is looking for as easy and fast as possible.” In other words….why should I go to the store, or order via amazon, and then wait? Providing a digital distribution method quenches consumers’ gaming thirst then and there, not a few hours or days later.

Talking to his own company’s methods, Kersting says, “give the game away for free. Why not?” Once this game is given away for free, producers then have a captive audience ripe for the sale. “Then give the player an opportunity to buy something,” he says.

However, Kersting and company aren’t living between the clouds. Driving a company to the top of the free-to-play destinations has taken some clever maneuvering and some smart business. To this end, Kersting comments that, “Free is not a business model – of course price matters. But free is the beginning of other business models.”

 

Gameforge CEO Klaas Kersting to deliver “Free-to-play vs. Payment Models” keynote at GDC Europe

Tuesday, June 30th, 2009

Founded in 2003 by Klaas Kersting and Alexander Rösner, German based Gameforge quickly became the de-facto destination for European free-to-play gamers.  With award winning games, both client and browser based, including OGame, Ikariam, and Metin2, Gameforge has attracted over 75 million gamers from around the globe.

Klaas KerstingMr. Kersting is expected to share his knowledge and experience with GDC Europe attendees, and will deliver a track keynote titled, “Changes in the Games Industry – Free-to-play vs. Payment Models.”  Kersting will share his thoughts and advice on the success of the free-to-play business model.  He’ll also cover the differences between gaming attitudes and cultural backgrounds when it comes to various payment models.

“Gameforge develops pioneering and groundbreaking technologies in the browser-based game sector, which is driving the whole industry,” said Frank Sliwka, Vice President European Business Development of Think Services Game Group. “GDC Europe is focused on delivering content that appeals to a global audience, while presenting content that represents and showcases the European development community. Gameforge is one of those companies that exemplifies the European spirit of innovation, and as a market leader, we anticipate a keynote that is powerful, informative and inspiring.”

Kersting’s keynote speech should dovetail nicely into Double Fusion’s Direct of Developer Relation’s Brian Blau is expected to talk about in-game advertising.  Blau’s talk will review the design and implementation aspects of dynamic in-game advertising placements.  He’ll also be presenting examples of the Good, the Bad, and the Ugly in respect to which ads have worked, not worked so well, and outright failed.

Both Kersting’s keynote and Blau’s session will deal with the rapidly changing state of the gaming industry.  One discussing the microtransaction position, the other the in-game advertising stance.  As we’ve seen over the past year, a number of free-to-play titles are being introduced to the market in hybrid form.  Meaning, these titles are choosing wisely, and not relying on simply one form of monetization, but diversifying and offering players subscriptions for premium content, microtransaction options, and perhaps a pre or post game advertising roll.  Both of these sessions should be of high value and interest to any gaming developers looking into the future, and realizing that the state of play is no longer what it once was.

Taking place between the 17th and 19th of August at the Cologne Congress East Center in Cologne, Germany, the GDC Europe expects over 1,500 attendees from 48 countries around the globe.  The GDC Europe is regarded as the preeminent European games developer conference.

 

Gaming gets even bigger in Cologne GDC 2009

Tuesday, December 2nd, 2008

Hang on to your hats folks, as the ‘Showdown in Cologne’ is headed your way this summer.  If the GDC (Game Developers Conference) wasn’t already decorated with enough pixels to make your eyeballs fall right out of your head – this year seeks to outdo even the best of the best!

Think Services (a division of United Business Media) will be presenting this coming years’ GDC in Cologne, Germany in conjunction with gamescom, the hottest game related ticket in Europe when it comes to consumers, publishers, and trade folks.  Global Games Media, an event management firm specializing in marketing and business development for the international interactive entertainment industry, will now be working with Think Services.

GGM CEO Frank Sliwka, formerly Leipziger Messe (home of the 2008 GDC) international and national advisor and conference director will be on board with Think Services as VP of European Business Development and Event Director, GDC Europe.  Silwka brings years of game industry conference and event management experience to the table and will lead the GDC Europe this coming August 17-29, 2009 in Cologne Germany.

“We are thrilled to present GDC Europe during gamescom,” Kathy Schoback, Executive Vice President, Global Events, Think Services, said. “A world class game developer event belongs at the premier European game industry event. With the support of Koelnmesse, BIU (the German Trade Association of Interactive Entertainment Software), and the City of Cologne, Europe’s most significant games gathering will definitely be a great success, and we couldn’t be more excited to have Frank Sliwka bring his deep experience to helping deliver GDC Europe.”

“We are pleased to welcome the European development community to GDC Europe during gamescom,” noted Oliver P. Kuhrt, Executive Vice President of Koelnmesse GmbH. “The team in charge of GDC Europe, Think Services and Frank Sliwka, are professionals who are renowned for organizing internationally respected developer events and who have deep industry experience, strong networking connections, and know how.”

After having attended last year’s GDC on Leipzig I can honestly say, this is THE games event in Europe, and to have Silwka on board, as well as presenting together with gamescon is enough to put this one right outta the park.  From hundreds of displays and test-drives to great sit downs, dinners, and wild afterhours parties (sponsored by Nokia – did I ever say thanks for the vodka?)  with developers, publishers, and industry peeps, the European GDC is an outstanding conference not to be missed.  Slapping gamescon on top of all this is like the pat of butter on those freshly cooked flapjacks on a cold January morning!

Details about this coming Augusts’ games smorgasbord in Köln are still sparse at the moment, but keep your radar tuned to gdceurope.com for updates.  Given the scale of this event and the already involved participants, I wouldn’t be surprised to see a surprise of two heading our way in the coming months.

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