Posts Tagged ‘game modes’

Nexon’s free-to-play FPS Combat Arms reaches two million user milestone

Wednesday, February 18th, 2009

After pioneering the free-to-play space with their runaway hit ‘Maple Story’, it looks like Nexon has done it again with their first first-person-shooter, ‘Combat Arms’.  The company proudly announced yesterday that in just three months they’ve doubled their user base, now hovering at the two million player mark.  The game opened the public doors in October of 2008 in North America.

Citing the game’s intense, frontline, player-versus-player gameplay and exciting customization and community features as a reason for the explosion of Combat Arms on gamers’ radar, VP of Marketing Min Kim says, “Combat Arms really hits the mark with core FPS veterans playing alongside casual gamers.  This latest milestone is further evidence North American gamers want to play high quality, free-to-play games.”

Featuring an extensive range of character personalization, various combat modes, maps and weapons, Combat Arms has already undergone a number of changes and upgrades since reaching the 1M user mark.  In addition to the already added Rattlesnake, Sand Hog, and Waverider maps, Nexon has also chucked in a number of new game modes that offer free-to-play fans even more options.

Given Nexon’s free-to-play/microtransactions business model, ‘The Black Market’ (an interesting moniker choice) serves as the bread and butter of the game.  Nexon says that they’ve seen tremendous success with the in-game item shop, noting that a large number of combatants that are willing to pay for character customizations, thereby enhancing their gaming experience.  Some of the top sellers on The Black Market include the Elite Moderator item, which allows players to set up and host their own fully moderated games (God, is that you?); and mercenaries, alt characters that can be used to play in the place of the players standard character(s).  Naturally, The Black Market can hook your soldier up with a bit of battlefield bling including a number of gold plated assault rifles.  Personally, I’m holding out for a diamond and sapphire encrusted scope.

“With a host of interactive features and modes set in a completely free-to-play environment, Combat Arms is truly a leader in the online first-person-shooter genre and offers a one-of-a-kind gaming experience,” said Herb Yang, managing producer of Combat Arms. “As we celebrate, we are also looking forward to further shaping Combat Arms into a title that sets the tone for a whole generation of online FPS titles.”

While it seems like Combat Arms is indeed ‘king of the hill’ in the free-to-play/microtransaction based first person shooter genre, this news arrives on the same day that EA/DICE’s Battlefield Heroes sent out 4,000 beta keys, and lest we forget about Acony and their upcoming release of Parabellum.  Combat Arms wears the crown and holds court.  For now.  Stay tuned…..

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Ed. note – Thanks for the tweets and emails – Looks like I forgot about Suba Games’ Cross Fire.  More on that tomorrow.

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Free to Play Cross Fire places CounterStrike in the Cross hairs

Tuesday, November 18th, 2008

10,000 closed beta keys gone in 10 hours?  Wow!  That’s what SilverBirch Inc. and G4Box Inc. are claiming regarding the recent launch of their premier free-to-play, first person shooter, Cross Fire.

The closed beta went live on November 7th, and runs for approximately one month, during which time, fraggers can participate in one of Cross Fire’s four hair raising game zones.  Cross Fire is looking on target for a January 2009 commercial launch, but gamers can continue to download the game for free at www.crossfire-en.com.

“The response to the English version of Cross Fire has far exceeded our expectations,” said Kevin Astle, Interim President and CEO of SilverBirch. “Cross Fire’s fast-paced action, superb graphics and compelling features have already made it a hotly anticipated game among English-language gamers.”

While already a hit in Asian markets, Cross Fire has received 1.9M hits leading up to the November 7th launch, two-thirds of which coming from right here in the US.  The Asian market version has received millions of registered players, and has an excess of 500,000 users regularly playing the game together online at any given time, all within a short nine month time period.  Not Bad.  Not bad at all.

“Cross Fire has been a huge success in China, Japan, Vietnam and other Asian markets,” said Howard He, CEO of G4Box, noting that the game is now more popular in Vietnam than World of Warcraft. “Based on the positive initial response from North American gamers, we look forward to replicating this success for the English-language version.”

The Game

Cross Fire is a CounterStrike killer in more ways than one.  The storyline focuses around two international mercenary forces duking it out for domination.  Players chose their side; either Black List terrorist or Global Risk mercenary.  They then join an online team of fellow FPSers and must work together to complete objective based scenarios.  The game features four game modes: Team Death Match, Team Match, Annihilation Match, and the new Ghost Match.  Players receive xp points based on game play and performance and are promoted through various military ranks.

The Cash

SilverBirch and G4Box will monetize the free-to-play title via a microtransaction based in-game item shop.  Here, players can customize their characters to their heart’s delight including appearance and equipment.  Both companies forecast revenue generation shortly after the January 2009 official release.

Interested players should head on over to FilePlanet to obtain an exclusive closed beta key.  Cross Fire is even sweetening the deal by offering current participants the ability to invite up to 10 friends to join them on the battlefield.  Grab this one now while it’s hot!

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