Posts Tagged ‘free game’

Combat Arms Europe counts 800k, RuneScape 105 million!

Thursday, September 3rd, 2009

Both Nexon and Jagex have recently released some impressive registered users numbers. Both free-to-play titles, Nexon’s Combat Arms is now counting approximately 800,000 registered users, while Jagex’s RuneScape has been recognized by Guinness World Records as the world’s most popular free-to-play title, with over 105 million registered users over the title’s lifespan.

Combat Arms saw a December ’08 open beta and February ’09 official Europe release date, and has recently surpassed the 800,000 registered user mark. Nexon Europe reports that their average CCU (concurrent users) number hovers around 12,000 player mark, clearly indicating that Combat Arms is one of the fastest growing and most successful free-to-play first person shooter games in Europe.

“We are thrilled by the figures and results that we see with Combat Arms Europe” said Sung Jin Kim, Director of NEXON Europe. “We receive great feedbacks from our players who love the great mix of fast-paced FPS and socialization features within the game. We are dedicated to providing an interactive and exciting gaming experience to all players at every level, and look forward to bringing far more new action through the updates we have in queue, and, consequently, to continuing with Combat Arms Europe’s great success.”

As with all Nexon offerings, Combat Arms is free-to-play, and is supported via in-game microtransaction based purchases. Titled the “Black Market” users can exchange real-world money for Nexon credits to purchase additional gear, items, clothing, etc. in order to customize their gaming experience.

And while 800,000 users for a title that’s not yet one year out on the marketplace is quite impressive, on the other end of the scale, information surfaced yesterday regarding Jagex’s RuneScape registered users numbers. According to the Guinness World Records, RuneScape is the world’s largest free game with 105 million registered users.

runescape-no-5In fairness, these numbers account for Runescape’s entire product runtime, some 9+ years. However, even if we’re looking at 9 years, that’s still on average 11.6 million users per year signing up. If that ‘somewhere around 12 million’ number is jumping out at you, yes, that’s the current estimate of active WoW players globally. And again, while this number is cumulative, according to Jagex’s CEO Mark Gerhard, approximately 10 million of those registered users are regularly logging in.

When pressed on the numbers, and asked if RuneScape is making more money than the industry yardstick, World of Warcraft, Gerhard comments that Jagex isn’t really measuring success based on financial returns. “The company is very strong financially, and it is thanks to RuneScape, but for us it’s all about active players. It doesn’t matter to us really if they’re free or paying for the expansion – as long as it’s going North we really don’t care.”
Looking to capitalize on RuneScape’s success, Jagex isn’t resting on their laurels. Currently in development at the Cambridge, England studio is MechScape, and sci-fi browser based MMO.

 

The Hunter now open to all

Tuesday, March 10th, 2009

Billed as the most realistic hunting game online, the Hunter is now open to all, and free-to-play.  Developed by award winning Avalanche Studios (of Just Cause fame), the free-to-play title features a stunning world fit for a hunting paradise.  The gamescape is fully stocked with highly realistic small game and birds right on through to championship winning bear, deer, and elk.

hunter_screenshotSo fill your flask and get prepped and ready for the hunt, as the Evergreen Hunting Reserve is now open to all.  Players start out with a rifle, some appropriate (read green) clothing, and unlimited ammo.  Upon entering the reserve you’re licensed to hunt down Mule deer right off the bat.  Players may want to explore Whitehart Island for a bit to get a hang of the game tracking system. i.e. learn the forest trails and some of the best places to hunt.

The Hunter is free-to-play, but offers a membership upgrade.  Upgraded members have access to three firearms, unlimited ammo for those weapons, and three animal hunting licenses.  But I’ve already got a gun and unlimited ammo, what do I need a membership for?  To get right to the point: the game is actually that good.  Trying to hunt turkey without a shotgun is like trying to spear fish with a fork.  It can be done, but with great difficulty.  The Hunter is so well programmed that gun selection really does matter.  In addition, membership has it’s privileges; members have access to unique animal specialists that can give you some hunting tips and pointers as well as set up personalized challenges for you.

But The Hunter isn’t just all about the hunt; there’s a ton of social networking features already built in that will allow you to share your experiences.

Hunters may interact via the web interface with thousands of other Hunters out on the prowl.  Hunters may form groups, create rivalries, make new friends, and take part in competitions and tournaments again others, or work together to complete truly difficult challenges.  Each player has their own unique nickname, which corresponds to their personalized homepage where they can post journal (blog) entries, photos, and videos of their latest trophies, as well as comment on others’.  Through meeting other in-game hunters, players can converse, pick up hunting tips, learn about hidden stores where they can acquire new hunting kits, and perhaps most importantly, find out who they need to befriend in order to unlock new missions and items.  Naturally, The Hunter portal offers a local, national, and global leader board where players can see if their skills are up to par.

The Hunter also goes beyond it’s own front door, and offers links to Facebook and other social networks as well as RSS feeds and mobile messaging to keep players up to date on hunting news and friends’ progress.

Publishers Emote Games Ltd. do note that they are currently experiencing a landslide of activity out on the Reserve, and have already reached server capacity on multiple occasions.  They know….and they’re working on it.  Please be patient.  On a personal note, I’ve yet to experience any lag or refusal of connection, so perhaps it’s already sorted?

Perhaps one of the most unique free-to-plays I’ve yet to experience, give The Hunter a try for yourself at thehunter.com.

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