Posts Tagged ‘first person shooter’

Stand and be counted Soldier: Nexon’s free-to-play Combat Arms tops 1 million users

Thursday, October 23rd, 2008

Nexon: Not just for fantasy players anymore.  While this isn’t Nexon’s newest marketing tagline, it might as well be.  Free-to-play pioneer Nexon has recently announced that their newest offering, Combat Arms, has officially topped the 1 million user mark since opening the beta back in July.  The microtransaction model went live on October 1st with the opening of the ‘Black Market’ ; Nexon’s in-game item shop that allows players to spend real world money to further customize their characters.

Doing a bit of a well deserved celebratory dance, Nexon has chosen this milestone to bring out even more first person shooter goodness via a patch introducing a new area map and a revolutionary new form of shooter combat.  Not holding any punches, Nexon is really going all out with this one by introducing the ‘Waverider’ map, a European hilltop town (don’t ask my why they named the map waverider, I personally haven’t seen many surfing spots in European hilltop towns) that will now be the game’s largest playing field.  If new areas to explore and combat in weren’t enough, Nexon’s amping up the selection of available weapons, two supply cases, special event gear, and a mercenary character for the Halloween season.

Bobafett rises again!

OK, perhaps our favorite intergalactic bounty hunter ISN’T making an appearance in Combat Arms, but Nexon IS introducing a new game play mode, previously unseen an any first person shooter.  This new game mode, appropriately called “Bounty Hunter” features a hide and seek game play format, whereby one player is randomly tagged as the ‘bounty’ (booty?) and will then be hunted by other players.  The longer Bobafett the player can manage to evade the sharp eyes of other players, the more in game cash they earn.  In other words, find a dang tight hiding spot, park your butt there, and rack up the coinage, provided that Sargeant Snipe isn’t watching your back with a bullseye painted all over it. ;)

“Nexon is dedicated to providing an interactive online gaming experience with our high quality games that are easy to pick up and entertaining at every level,” said Min Kim, vice president of marketing for Nexon. “Combat Arms’ successful commercial launch demonstrates the game’s huge mass appeal and validates market demand for great, free-to-play, online experiences.”

And while Combat Arms is one of the hottest new titles in the free-to-play marketplace, it’s not just the game’s fast paced action that keeps players coming back for more.  The game also features a plethora of socialization Web 2.0 community tools including buddy lists, clan systems, and a messenger system.

“We’ve received overwhelming feedback from Combat Arms players who loved the mix of the fast-action FPS game play and ability to communicate with other players in-game,” said Herb Yang, producer of Combat Arms. “People are really embracing the socialization features of Combat Arms, especially the built-in features enabling people to track their personal performance as well as to create and join clans, personalize their clans with items such as emblems, and participate in official clan matches on dedicated servers.”

While I’ll fully admit that my experience with Combat Arms hasn’t been exactly ideal (I play CA on a mac via bootcamp), and I’m sure there’s an added Windows native component that I’m missing, it still looks and feels more or less like Counterstrike, minus the price tag.  I found the action to be simple and intuitive to pick up, and battlegrounds are fairly well balanced, thereby making even the n00bs enjoy some devilishly good ‘ha!  Gotcha!’ action.  Since opening the doors just under 5 months ago, Nexon’s Combat Arms has gone from zero to hero.  Wasn’t there another highly hyped free-to-play first person shooter coming out sometime soon?  Oh yeah…ummm, Battlefield Heroes – what’s up?

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Combat Arms goes live with microtransactions October 1st

Saturday, September 27th, 2008

Nexon’s first person shooter, Combat Arms will open the doors for in game customizations starting this October 1st.

A highly customizable, free-to-play online FPS, Combat Arms launches players into a war zone filled with enemy soldiers of fortune on the hunt for the good guys – you.  Nexon has been pushing the traditional boundaries of  the FPS genre, by way of a highly customizable interface and in game appearance/equipment.  This deadly arsenal includes weapons modifications ranging from scopes and silencers to extended magazines and other optional equipment.

Signaling the completion of a successful beta phase, Combat Arms’ ingame market place, appropriately entitled the Black Market will offer players even more customizations.  Starting October 1st, players will have the option of utilizing make and female mercenary characters as well as equipable items such as hats, masks, and backpacks.  These mercenary characters can be hired for 30 days and come with 50,000 gear points packed in their gWallet.  Basically, the update will serve to offer players even more options to distinguish themselves on the battlefield.  With an obvious clan system aspect to a FPS, these customizations will certainly help clan players readily identify other team members in the fog of war.

Nexon North America’s Min Kim commented, “Combat Arms had a great beta run, with players of all levels loving the fast-action FPS game play and in-game community features for ranking and challenging other players. With this launch, gamers now have access to additional play options that help the player stand out without compromising the fairness of play.”

Microtransactions are not the only feature going live October 1st.  The game will now feature a revamped melee system, and include some new weapons including the ninjato and a machete.  If players are unhappy with their current statistical build, that can also used Nexon Cash to relearn their talent tree.

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Combat Arms set to take Europe by storm

Thursday, September 11th, 2008

Nexon Europe Limited, the European branch of top free-to-play publisher Nexon recently announced that they plan on launching ‘Combat Arms Europe’ via a closed beta test starting in late October of this year.

Combat Arms is a multi-player first person shooter that has already received praise far and wide, and features non-stop action in various battlefields where players engage enemies in different game modes.  Not just your typical FPS, Combat Arms takes the genre to a new level by allowing for massive character customizations, as well as a weapon modification system.  This modification tool allows players to attach various enhancements to their weapon(s) of choice including, scopes, silencers, and extra ammo.  Combat Arms also features a unique backpack system which allows players to combine various sets of weapons, thereby creating their own customized bringer of death.

My own personal experience with Combat Arms matches up with company jargon – it is rather easy to pick up and learn the basic and more advanced controls, thereby allowing just about anyone to have a fair chance at fragging goodness.  Racking up some in-game spendable cash is easily obtainable, but also providing a decent challenge.  Experience points and cash are handed out based on the number of victories and kills shots made.  Once accumulated, these cash points allow players to rank up and acquire mounts and new weapons and equipment.  As with most MMO’s, Combat Arms features a full clan system, allowing players to recruit, manage, and communicate with other clan members.

“The FPS genre is traditionally an area for hardcore gamers with a steep learning curve, but Combat Arms takes it to another level, offering a low barrier of entry with its free-to-play offering and low system requirements,” says Sung-Jin Kim, Manager of Europe Business Team at Nexon. “Yet, the sophisticated graphics and in-depth gameplay mechanics do not fall behind the FPS titles that are out in the market, and can therefore accommodate beginners as well as hardcore gamers at the same time. The response to Combat Arms in the North American region was huge, and we have experienced a great demand from the European audience to set up a service for Europe. Now we are happy that we are just about to bring the title to the European continent, starting with the closed beta in late October”.

Nexon’s Combat Arms is free-to-play and financed via various cosmetic microtransactions.  If you’re living in North America, or don’t mind a bit of lag with your frag, you can pick up the combat arms client at: http://combatarms.nexon.net/.  The client is currently available only to PC users, but runs just fine in either Parallels or VMWare on Mac.

While most of Nexon’s titles focus around ‘fun’ and ‘play’ offering a first person shooter is certainly a great way for Nexon to expand it’s portfolio and start bringing in a completely different type of gamer.  Response thus far as been mostly positive, from an often skeptical target audience.

 

EA’s Free to Play Battlefield Heroes delayed

Thursday, July 31st, 2008

Sad to say fellow free to play fans, the long awaited Battlefield Heroes is off the radar for a summer launch.

Swedish development team DICE announced recently that they’re going to hold off on their ambitious summer 2008 release.  According to the Battlefield Heroes site, they’re now targeting a release date of  ‘Late 2008’.  Do I smell a Thanksgiving/Christmas release?

Battlefield Heroes is a colorful and playful extension of the popular first person shooter series that revolves around a cartoon look.  Battlefield Heroes serves as EA’s vehicle to test the treacherous waters of Free to play, ad-driven, micro transaction based gaming.  Heroes is a browser based version of the popular Battlefield universe.  The EA/DICE project has also been toned down and simplified adding a light-hearted, cartoonish take on combat in an attempt to induct a wider audience.

Battlefield Heroes remains one of the highest profile free to play games in the North American market.  Given the hype and profile, it’s a bit understandable that EA wants to iron out every conceivable wrinkle before unleashing the fun on the general public.  The closed beta started back in May, and DICE sites a number of beta tester information and comments that they want/need to address before the game goes live.  While this may be a setback for fanboys wanting their cartoony first person shooter, it’s better to have things right before releasing a sub standard product.  If EA manages to get this free to play title right, it very well may be the herald and benchmark for all free to play titles in the North American market.

To top off the ‘Just hold your horses’ announcement, I did a bit more checking around on the Battlefield Heroes site: Battlefield Heroes is currently being developed only for the Windows XP or Vista OS.  What about all the Mac players out there?

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Nexon goes live with free-to-play ‘Combat Arms’

Friday, July 11th, 2008

Nexon America Inc. announced yesterday the release of their new free to play game ‘Combat Arms’.  This is Nexon’s first online multiplayer first person shooter title.  As with all Nexon titles, Combat Arms is free to play and features a variety of microtransaction items available for purchase.  These items include character look customization, a wide variety of weapons – which in turn can be customized to include silencers, scopes, and extended magazines of ammo.

The official launch recognizes the close of beta testing, along with a number of improvements and additional content added to the game.  The game also features a built in ranking system whereby players can track their skill levels, kills, clan battles and more.

Both seasoned beta testers and n00bs can have a view of current rankings and/or signup and get started at combatarms.nexon.net.

“Combat Arms carves out a unique space in the modern FPS market by eliminating subscription fees and locked areas and adding plenty of free weapons,” said Nexon America VP of Marketing Min Kim. “For the first time, gamers can experience a high-quality FPS experience for free. Plus, Nexon’s community features and online stat-tracking let fans tally score kills and talk trash with their friends between matches – with the in-game proof to back it up in the rankings.”

Combat Arms is a first person shooter that allows players to battle in numerous combat zones and fight epic battles against friends and foes.  Updates are delivered throughout the game and since the launch, leveling up will unlock new weapons and a new battle map that transports players to a biochemical lap deep in the heart of (Siberia?) a frozen tundra.

Not included in the initial beta test, but now available to fraggers is a fourth game mode “Capture the Flag”, a perennial favorite that most surely be included in any MMO gaming experience.  This classic gameplay focuses on team coordination and stealth, allowing specialized players to work their magic.

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