Posts Tagged ‘fantasy rpg’

True Games acquires free-to-play Warrior Epic

Wednesday, October 22nd, 2008

Hot on the heals of their most recent appointment of former NCSoft and EA exec Peter Jarvis, Orange County based True Games Interactive has just announced that they’ve acquired global publishing rights to Warrior Epic, a free-to-play MMORPG being developed by Possibility Space.  True Games and Possibility Space will work closely together with a projected launch of spring 2009.

“This partnership demonstrates True Games’ commitment to bringing quality triple-A gameplay, traditionally only seen in retail releases, to the free-to-play game space,” said Jeff Lujan, Founder and Chairman of True Games Interactive. “Not only is Warrior Epic a visually beautiful MMORPG, it also offers some incredibly innovative gameplay features that, combined with the free-to-play model, will ensure a big hit with gamers around the world”.

This free-to-play hot potato has been making waves even prior to the True Games announcement, and this is certainly not the last we’ll hear from Epic Warrior.  The fantasy RPG places players in command of a Warrior Hall where they manage their characters’ adventures.  Each character class has it’s own unique play style and is open for recruitment.  While True Games and Possibility Space have not yet released official details, these unique warrior classes and the hall itself can be upgraded visually and functionally, presumably via microtransactions.

“The free-to-play business model is ushering in a fresh and welcome change to how games are developed and the relationship between developer, publisher and player. We welcome this change, and were looking for a publisher who felt the same,” said Gage Galinger, CEO of Possibility Space. “True Games’ progressive attitude toward online gaming and dedication to working with the next generation of top developers on truly high-quality game content made them the right choice for us and for Warrior Epic.”

“As our lineup grows and the quality of our upcoming products becomes evident, we are raising the bar for the free-to-play space,” said Bob Drobish, CEO of True Games. “With each unique product we sign, we continue to attract key talent and partnerships and this is just the beginning of what we have in store for gamers.”

Considering True Games’ induction of Peter Cesario, and Peter Jarvis, along with this recent acquisition, if you haven’t already taken notice of True Games Interactive, now might be the time to start.  Personally, I see these guys loading up the big guns and expect to see some great things coming out of Orange County.

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Check True Games Interactive out at: www.truegamesinteractive.com
Find out more about Warrior Epic at: www.warriorepic.com

 

Runes of Magic to expand closed beta

Saturday, October 18th, 2008

One of the most anticipated free-to-play games of the year, Runes of Magic, will be expanding it’s closed beta numbers to 30,000 says publisher Frogster AG.  Frogster is planning on running 2 stress tests on game servers over the October 30th/November 1st weekend, and if all goes well, the free-to-play fantasy RPG will enter Beta Phase 3, and allow more players in.  The publisher will make the choices by random from their already over 100,000 person registration pool.  If you’re not chosen directly by Frogster, fear not, as a number of large gaming portals have also been privy to beta keys from Frogster, and are planning a number of giveaways and promotions.

With such a wide range of features and customization options Runes of Magic borrows a number of great features from other popular MMOs and combines them into one highly addictive and playable MMORPG.  With over 600 quests already waiting for players upon entering the RoM world, this free-to-play is on target to redefine and change opinions about what a free-to-play title is, and what it should be.

Players can choose from six main classes, and six secondary classes, thereby offering players a total of 36 unique and individual rolls to play within the game.  All characters have unique combo attacks based on their primary and secondary choices, and may use mounts to speed travel later in the game.  One of Runes of Magic’s hallmarks is it’s unique home furnishings option.  Here, players can customize their own home with furnishings, shields and swords to hang above the fire mantle, etc.  All items are made available via the in-game microtransaction malls.

Runes of Magic doesn’t stop at housing with it’s customization.  Learning a number of things from 3rd party developers of addons, Runes of Magic developers have made the game play interface 100% customizable.  Almost every key on the keyword may be mapped to correspond to any number of spells, attacks, defense, etc. that the player so chooses.  Players may create as many action bars as they want, and move them freely around the screen.  Each action bar is customizable via drag and drop.

While Frogster plans on upping the world population shortly after the 1st of November, the open beta is planned for December 2008.  The open beta should launch under the title “Runes of Magic: Chapter 1: Rise of the Demon Lord”.  The German version of Runes of Magic should drop before Christmas, while the English version will follow shortly thereafter.  Taiwanese developer Runewaker will provide new content and challenges for players every three to four months via free updates and addons.

For more info and to sign up for the beta, visit Runes of Magic at www.ruinsofmagic.com.

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