Posts Tagged ‘entertainment space’

Industry Vet Bill Gossman takes the reins at Hi5

Tuesday, April 28th, 2009

April has certainly been an interesting month for (now dubbed) social entertainment website Hi5.  After breaking new from VentureBeat and Techcrunch reported that the social portal had failed to receive additional funding, things weren’t looking so good.  Hold that thought for 48 hours, and Hi5 jumped back into the game and headlines with their announcement of a partnership with Mochi Media.  Well, just to round out the month with a bit more news about Hi5, they’ve recently announced the appointment of a new CEO, Bill Gossman.

Gossman, former CEO of Audience Science, CEO of Sabrix and founder and COO/CFO of  @mobile, as well as a current executive in residence at Mohr Davidow Ventures, hi5’s main investor, brings his wealth of experience in online advertising, behavioral targeting, and additional forms of online audience monetization.

“The founding team at hi5 has built a tremendous asset in one of the world’s largest online communities, and a truly global distribution and monetization platform for games and other social entertainment content,” said Gossman. “I’m excited to be joining the organization to help leverage that asset by focusing on our continued leadership in the social entertainment space and building a scalable, highly profitable business.”

So another layoff at Hi5?  Not quite.  Ramu Yalamanchi, founder and CEO since the companies beginnings in 2003 will not focus his efforts on operational responsibilities and leading the product and engineering departments.  His new goal is to deliver innovative features that set hi5 apart from competitors in the social entertainment space, with a heavy focus on expanding hi5’s microtransaction infrastructure and maximizing revenues.  Not a bad thought for a company who’s recent round of funding fell through, however, interesting to note that the new CEO comes from one of hi5′s primary investors.

“It is great to have Bill joining hi5 at this exciting stage of our business,” said Yalamanchi. “We have been incredibly successful in building a huge global audience and pioneering the social entertainment space. Bill brings highly applicable, stage-relevant leadership experience, particularly in monetizing online traffic and building scalable sales organizations, that will help take our company to the next level.”

 

Turbine lands $40M in financing via Time Warner and CGV Capital

Thursday, June 5th, 2008

Turbine Inc. makers of top titles ‘The Lord of the Rings Online’, ‘Shadows of Angmar’. ‘Dungeons and Dragons Online’, and ‘Asheron’s Call’ have sealed a $40M financing deal with top investors Time Warner Inc. and CGV Captial.

Time Warner Investments target non-control strategic investments, and is an integral part of the Time Warner parent company, a leading (if not THE leading) media and entertainment company in the US.

CGV Capital is a leader in expansion-stage venture capital investments in the U.S. and China.  The firm manages over $1B in global capital from it’s offices in Silicon Valley, Shanghai and Singapore.

“Our investment in Turbine is an important addition to Time Warner’s entertainment initiatives,” said Rachel Lam, Senior Vice President and Group Managing Director of Time Warner Investments. “Online interactive
entertainment is a huge growth market and we are very excited about Turbine, its unique capabilities and the obvious opportunities that exist with our own broad portfolio of IP.”

“The demand for massively multiplayer online worlds is exploding both geographically and in terms of platforms served,” said Hany Nada, managing partner, GGV Capital. “Turbine is a proven leader in massively interactive online entertainment and the incredible technology that supports it. We look forward to marrying our strengths both here and in Asia with Turbine’s unique capabilities.”

Turbine CEO Jim Crowley says, “This is truly an exciting time for Turbine. The addition of Time Warner, one of the world’s largest media companies, and GGV Capital, one of the financial community’s most sophisticated investors, adds a level of access, perspective and experience to Turbine that is singularly unique in the global online entertainment space. Turbine has an extraordinary team, incredible technology and a growing portfolio of games based on some of the most popular brands ever created. With this funding we are uniquely positioned to change the future of online entertainment as we bring new titles to market, expand the platforms we support and introduce new technologies to sustain self-evolving game worlds.”