Posts Tagged ‘beta phase’

Ntreev revamps and relaunches free-to-play casual golf game

Friday, April 24th, 2009

Previously known as Albatross 18, Ntreev USA has recently revamped and is preparing to relaunch their casual golf game, Pangya.  Now in beta at pangya.ntreev.net, the new version includes full game play from Pangya’s Season 3.  Ntreev plans on pumping the game full of Season 4 content just before the summer (May).  This new season 4 content will feature new characters, locations, and a number of new customization options.

pangyaFormer Albatross 18 players will be able to transfer their accounts to Pangya, as well as all accounts setup during this beta phase.

“Pangya has enjoyed worldwide success and popularity, including its tremendous mainstream popularity in the U.S. market,” said Chris Lee, CEO at Ntreev USA. “Pangya offers a unique golf experience that is easy to pick-up-and-play, and appeals to a wide variety of skilled and casual players alike. We are excited that we could bring it back to the North American players who love it.”

The free-to-play casual game takes players out onto the green in an easy to pick up and play golf experience, suited for players of all levels.  Featuring simple and intuitive controls, players that are familiar with windows are already familiar with Pangya game controls.  The game also allows players a high level of customization, featuring 8 unique playable characters with thousands of possible character costume, accessories, equipment, club, power boosts, combinations.  These character upgrades will be made available via an in game shop for microtransaction purchase.

Pangya’s microtransaction purchased are made via the in game cash system known as Pang.  Players earn pang by finishing a hole at par or better, and by showcasing powerful shots.

An interesting and unique approach to free-to-play gaming, and a possible casual play alternative to EA’s popular Tiger Woods golf, Pangya is now open for beta at pangya.ntreev.net.

 

Combat Arms Europe leaves beta in the dust, now officially open for business

Thursday, February 26th, 2009

Two months and ten days after the commencement of their open beta phase, Nexon Europe is proud to announce the commercial launch of their free-to-play, online first person shooter Combat Arms.  This also marks the official opening of Nexon’s revenue generator, the in-game item shop, the “Black Market”.  Players are now free to choose from additional mercenaries including the games’ first female character, and a wide variety of customizable items, gears, and weapons.

ca“We had a great beta run and have continuously received huge feedbacks after the official launch,” said Sung-Jin Kim, Manager of Europe Business Team at Nexon. “Players really love the fast-paced game play along with the socialization features of Combat Arms Europe. The opening of the Black Market will bring another dimension to the customization attributes of the game, and offer players at all levels to opt for further play options to enhance their game play without harming the fairness of play.”

The newly launched “Black Market” will now allow European Combat Arms players additional methods by which they can personalize the game and their character’s individual look while slugging it out on the battlefield.  Additionally, Combat Arms clans can now further customize their brothers-in-arms by creating their own unique clan emblem, which is then displayed in-game, as well as on the Combat Arms web portal.

Kamara, the games first female character has also now joined the battle, available as a mercenary, which may be hired as an added character for 30 days, and starts off with 30,000 Gear points.  In addition to purchasing Kamara or Zadan’s services, players are also offered new machineries including an M4A1 Desert Warrior, a Dragunov Black, a P90TR, to name a few.  The “Black Market” has also been stocked with a host of new gears and camouflage options to spice up players looks and capacity.  And if all these shiny new toys weren’t enough for you, Combat Arms official European release also includes a new battlefield to be conquered.  The “Waverider” map is set in the resort city of Rupheria, originally designed and developed to reflect a traditional European coastal resort (can you say Monaco?).

Nexon isn’t just resting on their laurels, as they have a full schedule of new items in development and will be introducing these items into the game via the “Black Market” shop over the coming months.  Also in the docket are new maps, combat modes, weaponry, and additional free content.

If you’ve yet to give this successful free-to-play online first person shooter a go, now is the perfect time; download Combat Arms for free at: combatarms.nexoneu.com.

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Runes of Magic to expand closed beta

Saturday, October 18th, 2008

One of the most anticipated free-to-play games of the year, Runes of Magic, will be expanding it’s closed beta numbers to 30,000 says publisher Frogster AG.  Frogster is planning on running 2 stress tests on game servers over the October 30th/November 1st weekend, and if all goes well, the free-to-play fantasy RPG will enter Beta Phase 3, and allow more players in.  The publisher will make the choices by random from their already over 100,000 person registration pool.  If you’re not chosen directly by Frogster, fear not, as a number of large gaming portals have also been privy to beta keys from Frogster, and are planning a number of giveaways and promotions.

With such a wide range of features and customization options Runes of Magic borrows a number of great features from other popular MMOs and combines them into one highly addictive and playable MMORPG.  With over 600 quests already waiting for players upon entering the RoM world, this free-to-play is on target to redefine and change opinions about what a free-to-play title is, and what it should be.

Players can choose from six main classes, and six secondary classes, thereby offering players a total of 36 unique and individual rolls to play within the game.  All characters have unique combo attacks based on their primary and secondary choices, and may use mounts to speed travel later in the game.  One of Runes of Magic’s hallmarks is it’s unique home furnishings option.  Here, players can customize their own home with furnishings, shields and swords to hang above the fire mantle, etc.  All items are made available via the in-game microtransaction malls.

Runes of Magic doesn’t stop at housing with it’s customization.  Learning a number of things from 3rd party developers of addons, Runes of Magic developers have made the game play interface 100% customizable.  Almost every key on the keyword may be mapped to correspond to any number of spells, attacks, defense, etc. that the player so chooses.  Players may create as many action bars as they want, and move them freely around the screen.  Each action bar is customizable via drag and drop.

While Frogster plans on upping the world population shortly after the 1st of November, the open beta is planned for December 2008.  The open beta should launch under the title “Runes of Magic: Chapter 1: Rise of the Demon Lord”.  The German version of Runes of Magic should drop before Christmas, while the English version will follow shortly thereafter.  Taiwanese developer Runewaker will provide new content and challenges for players every three to four months via free updates and addons.

For more info and to sign up for the beta, visit Runes of Magic at www.ruinsofmagic.com.

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