Archive for November, 2010

Devs caught leaking UID data get the silent treatment from Facebook

Tuesday, November 2nd, 2010

It seems as though the LOLapps/Rapleaf saga has some reaching complications for a number of developers who either knowingly or otherwise passed User ID information on to third parties. Those that Facebook has targeted will be denied access to communication channels for the next six months. According to Facebook HQ, these targeted developers were found to have accepted compensation for the data they’d gathered via the aforementioned third parties.

According to the Facebook statement, the information that was sold to third parties was not private, yet still an infraction against the social networking platform’s privacy policies. Mentioned in the same statement, Facebook says that this communications blackout will affect less than a dozen developers, all of them relatively small, and none in the top ten applications rankings.

As mentioned above (and multiple times throughout the WSJ expose), and according to Inside Facebook, this ban also applies to LOLapps. While LOLapps directly only serves around 15 million users, remember, they also run a white label service that operate a wide variety of other apps, thus serving many more than just 15 million users.

However… and this is where things get interesting. LOLapps’ latest title, Ravenwood Fair, is not affected by this communications ban. You’ll also remember that the Wall Street Journal article that blew the whistle on these UID sale specifically targeted the ten most popular apps on Facebook. Now, you can’t mention top apps on Facebook and not mention Zynga in the same breath. In fact, Nancy Graf of St. Paul, Minnesota has filed a class action lawsuit against Zynga over the situation. Oddly enough (or not), there’s been no word regarding Zynga being cut off from communications.

In other words, is Facebook merely making an example of these smaller firms to send a warning shot across the bow of those that would consider selling data gathered from Facebook? You decide. But keep in mind, the Zynga/Facebook relationship is so engrained that silencing Zynga would be akin to the proverb, “cutting off one’s nose to spite one’s face.”

In a more positive light, Facebook is reporting that they’ve reached an agreement with Rapleaf that states the data collection firm will delete every Facebook UID it has previously collected. Likewise, Rapleaf has committed to carrying on no further activities on Facebook in the future.

Facebook has also instituted a new encryption to UIDs, with developers having until the first of next year to implement the solution.

 

KingsIsle gives Wizard101 mini games a home of their own

Monday, November 1st, 2010

Makers of the popular Wizard101 MMO, KingsIsle Entertainment recently launched KIFreeGames.com that allows visitors to play the same entertaining mingames found within Wizard101.

Just like the main title itself, KIFreeGames.com, as the name implies, features a host of free-to-play online games. KingsIsle bills the new offering as a destination for Wizard101 fans to play their favorite minigames with only a browser and internet connection, but there’s also a bit of two way traffic on KIFreeGames, as players can also be rewarded with free game codes that they can use for items and gold in the Wizard101 universe. In other words, Wizard101 players can certainly enjoy the minigames that they’re used to outside the game, but casual or minigames players now have the opportunity to play these games as well, and if they’re to their liking, can venture further to see what the full version of Wizard101 is all about.

“We’re always looking to bring fun new offerings to our community,” said Fred Howard, vice president of Marketing at KingsIsle Entertainment. “KIFreeGames.com is another great way for players to stay connected to the worlds of the Spiral.”

At launch KIFreeGames.com will feature three of Wizard101’s most popular minigames:

  • Dueling Diego – Put your dueling skills to the test against the evil gobbler pirates and other tough enemies in Dueling Diego!
  • Doodle Dug – Tunnel your way through the dirt and avoid trouble to collect gemstones in Doodle Dug!
  • Sorcery Stones – Exercise your brain and perfect your reaction times to complete the crazy puzzles in Sorcery Stones!

KingsIsle says that more and more minigames will be added over time.

KingsIsle Entertainment launched Wizard101 in the fall of 2008, and were one of the very first in the industry to offer the now popular hybrid monetization model. As with DDO and LotRO, Wizard101 offers players a completely free-to-play experience, but with options to either purchase items as they go via microtransactions, or to purchase a monthly subscription fee, allowing them unlimited access to the game.

Over the course of 2009, Wizard101 really hit it’s stride, garnering over 5 million registered users, and topped over 10 million registered users this past June. To commemorate this milestone, KingsIsle released it’s largest expansion to date: Celestia.

Combining the new driver for current players (Celestia), as well as opening a fresh channel for both current players to enjoy, but at the same time sparking interest in the paid title via free-to-play games feature within said title, KingsIsle looks to be on target for another great year with Wizard101.