Gameloft posts 33.6 million EUR Q2 Sales figures – up 15%

Paris, France based Gameloft posted their Q2 numbers yesterday, achieving consolidated sales of 33.6 million EUR, or roughly 43.8 million USD. This figure represents a 15 percent growth YoY. As expected, the majority of Gameloft’s revenue is derived from the European and North American markets.

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When compared to the previous year, Gameloft is “up” on all accounts. Q1 2009 saw 30.8 m EUR, while Q1 2010, 33 million EUR, representing a 7 percent growth. Likewise, when combined, Q’s 1 and 2 of 2009 totaled 60.1 million in revenue, 2010, 66.6 million, and 11 percent increase.

When looking for the secret to their success, Gameloft is quick to point out that traditional Java and Brew based phones, as well as the massive global adoption of smartphones as key factors. Naturally, Apple’s iPhone comes to mind, and Gameloft has positioned itself as THE premier games publisher for the iPhone and iPad, reflected in their AppStore growth of 113 percent during Q2 2010.

Looking beyond just the iPhone, Gameloft believes new technologies from Samsung, Nokia, and Google will continue to sustain this growth. They’re also looking very closely at what potential the iPad holds for their future endeavors. Adding to this projected growth and profitability, the company is in an ideal position to benefit from the rapidly developing digital distribution channels including phones, tablets, and console systems.

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