SOE took a brave leap one year ago. They saw the writing on the wall, and decided to take their own stab at the free-to-play model. Perhaps not a major leap for upstarts and smaller gaming companies, but for Sony, this was a pretty big deal. Fast forward one year later, and SOE has successfully brought 10 million users into the fold, and for the first time, clarified a previous statement regarding Free Realms for the PS3 console.
Celebrating their one year success, SOE’s Free Realms team partied like it’s 1999, launching 8 individual in-game festivities, starting on the hour, every hour from 9AM – 5PM PST. And while the title certainly deserves to give itself the proverbial pat on the back, Kotaku raised a very valid question: “What happened to the PlayStation 3 version of Free Realms?”
SOE prez. John Smedley first gave out details regarding the PS3 version of Free Realms around the GDC 2009, indicating that Free Realms would be out mid-2010, with EyeToy support “likely”. Since this time, most of the coverage surrounding Free Realms has been about their rapidly growing user base. But other than that, Sony, and the gaming media in general has been rather tight lipped about the status of the project.
However, it appears as though a birthday party is enough to get the SOE folks talking about the PS3 version again, as they gave Kotaku an exclusive surrounding it’s projected release date. According to an SOE rep, “Free Realms for PlayStation3 is very much in development and, you heard it hear first, fans can be prepared to see the first demo in action in June at E3!”
ZOMG! If Sony garnered 10 million users on the PC platform alone (seriously guys? No mac version? Quasi-fail), what-oh-what will they be able to accomplish with a PS3 version? No longer chained to the desk or thigh roasting laptop, hanging on the couch playing a whimsical free-to-play MMO while viewed on the projector? Hell yes! Sign me up. Oh, and a microtransaction here or there? Ones that are already connected to my PS3 store credit card on file? Sold! Free Realms very much as the possibility to take over where Home failed. And moreover, there’s little to no risk involved for Sony, as they’ve already test the system backwards and forwards, and apparently 10+ million players agree: Free Realms is a hit.
The E3 expo kicks off this June 15th, and we’re chomping at the bit to get the skinny on Free Realms for the PS3. In the meantime, how about a recap of Free Realms’ banner first year. Congrats SOE/Free Realms folks – you’ve nailed it!




LabPixies provide widgets ranging from games and entertainment to productivity tools like calendars and news feeds. Along the way, they’ve managed to provide a number of global OpenSocial-based gadgets for Mountain View. And while these gadgets are significant in their own right, it’s the ‘other’ things that
According to a recent report at
“We believe that brands matter and that over time, as the social gaming industry matures, games which incorporate content from popular culture and widely respected brands will garner larger market share than those without it,” says John Pleasants, Playdom’s CEO. “Merscom has 16 years experience working with content owners and we intend to call on this experience as we move into this promising area of our industry.”
Fair enough, trick question, as Zynga was not specifically named as the registrants of these domains, Superannuation did confirm that whomever purchased the above mentioned URL’s also registered FarmVille.com. Connecting the dots between the two isn’t that far of a leap. Also of interest, FarmVilleSMS.com was also registered, further implicating Zynga, as one of their few mobile gaming apps,
Doing a bit of a celebratory dance, True Games will be offering what they’ve dubbed the “Champions of Mytheon” package to a very exclusive group of just 2000 players. The first 2000 to get on board and plunk their cash down will receive lifetime access to discount currency, premium offers, exclusive, one-time only items, as well as sneak previews of new content before its release. The package goes on sale in early May (no official word from True Games on an exact date), and will also allow purchasers access to an early play period before the games’ official launch. And if that wasn’t enough, True Games will also be chucking in some Mytheon Coins to be used in the cash shop, vitality elixirs, stone bundles, limited edition Mytheon shirts and autographed posters, and the option to include players’ real name in the game credits under “Champions of Mytheon”.
Turbine, developers of some of the most frequented MMO’s on the internet including Lord of The Rings Online and the (semi-recent) free-to-play revival of their popular Dungeons and Dragons Online: Eberron Unlimited, was founded in 1994, and has raised over $46 million in funding since 1998. Their initial release, Asheron’s Call was published by Microsoft in 1999. Turbine later re-acquired the publishing rights to this title.
Prior to signing on the Playdom dotted line, Sobeski was a senior VP at Yahoo! where he worked on Yahoo!’s Open Strategy and Data platform, as well driving products and innovation for Yahoo!’s CEO. And while coming out of the Yahoo! campus 10 years ago might have been a golden stamp of approval, Sobeski is the man responsible for pushing Yahoo! to open its network to 3rd parties to drive social integration. Obviously, a valuable trait in today’s social gaming world, and a signal that Sobeski was already ahead of his time during his Yahoo! tenure.
While there are a number of factors driving the decision, Ning spotlights misuse of it’s services, mainly spam and pr0n, as the primary factor. What this means to current Ning users, all 2.3 million of them, is that they’ll either have to cough up a fee, or move their social network elsewhere. How much? Well, that depends on how much of Ning’s attention each user wants. The highest figure seeing the light of day is $100/month, the lowest $5. Based on a tiered strategy, users that lay out anywhere between $10 and $100/month will have faster access to Ning’s support staff. $5/month will grab you a custom domain name, while $10/month will nab some extra storage and bandwidth. Moving up the monetary scale, $25 will remove Ning’s advertising (with the option to insert their own). For the same fee, users can also remove Ning’s promotional messages encouraging others to create their own social network(s).